Jump to content

Welcome to Obsidian Forum Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

My ending seemed a bit emotionless?

alpha protocol ending

  • Please log in to reply
12 replies to this topic

#1
Dzhak

Dzhak

    (0) Nub

  • Members
  • 2 posts
I bought this game last week for £4. I also bought Max Payne 3 - guess which one I've been playing non-stop? Alpha Protocol is an amazing game!

I wanted to share a bit about my ending though because I couldn't help but feel it was a little cold. So obviously...SPOILER WARNING.


First off, it was a ****ing desaster!
I went in guns blazing with CIE as my contact, who I had almost no prior relationship with. I'd already lost Maddison, who I'd vowed to protect to Marburg, and now I was told Mina (who I had a relationship with) was captured. Next thing I know, she's been executed and her bloodied corpse is paraded infront of me on the TV! Then I find out that Scarlett (who I also had a relationship with...I know, I'm a bad man...) had betrayed me!
It was all going pretty badly for Mr Torton.
I stormed the place, put a bullit in Westrige's head and confronted Leland. Scarlett shot me, before grusomly murdering Leland, and vanishing from my life.
Mike set off on his little boat, alone. One woman in his life was dead, the other a traitor. All the people from Halbech and Alpha Protocol are dead meaning it'll be difficult, if not impossible for Mike to expose the whole thing. And I presume the only logical next step for him is to either go into hiding with that crazy German woman or that **** Heck, neither of which are attractive prospects.

Wow! What an ending. And yet...Why does it feel so cold?

Mike doesn't seem too upset by the whole event, and in fact if anything he's quite upbeat.
This game has been so cleaver in the way that people constantly reference past events and choises made, so I was a bit dissapointed that there was almost none of this at the very end.
I got a very good, very downbeat ending. I just wish the game had awknoledged this. I would have liked to see Mike upset about the loss of Mina and angry about the betrayel of Scarlett. See him regret that everyone was dead and he'd severed all ties to the country he so loved.
This ending, so dire as it was, could have been devistating. He'd done what he set out to, but for what? Mina was dead for Christ sake! And it was Mike's fault! The second woman to die because of him. He'd (I'd) trusted Scarlett completely and the bitch put a bullet through my back (which I also wasn't too phased by aparently)!

I loved playing this game so much this week. I'll definatly play it through again with different outcomes, and I desperatly hope that one day SEGA will see sense and greenlight a sequal. But I can't help but feel slightly dissapointed with the emotionless end.

What do you think?

Edited by Dzhak, 05 October 2012 - 01:20 PM.


#2
SummerDay

SummerDay

    (1) Prestidigitator

  • Members
  • 45 posts
  • Location:The Mojave
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer
Did you locate Scarlet and Mina at AP headquarters? I never got your particular ending, although Mike one time went off in the boat with only Steven I think.

#3
melkathi

melkathi

    Teddy Bear Adventurer of the Obsidian Order

  • Members
  • 2893 posts
  • Steam:melkathi
  • Pillars of Eternity Backer
  • Kickstarter Backer
I never had that ending either. I'm impressed :)
There are worse people to hdie with than SIE I guess.
Imagine you were room mates with Albatross...

I'd be interested in hearing what other choices you made throughout the game.

#4
Dzhak

Dzhak

    (0) Nub

  • Members
  • 2 posts

I'd be interested in hearing what other choices you made throughout the game.


Haha! Too many! Suffice it to say I think I got the worst end ever! All the women in my life were dead or evil, the men all hated me. Albatross was dead I think.
Man, this is one of the few games which makes my head hurt whenever I try to think about the writing process. Truely brilliant.

#5
melkathi

melkathi

    Teddy Bear Adventurer of the Obsidian Order

  • Members
  • 2893 posts
  • Steam:melkathi
  • Pillars of Eternity Backer
  • Kickstarter Backer

Haha! Too many! Suffice it to say I think I got the worst end ever! All the women in my life were dead or evil, the men all hated me. Albatross was dead I think.
Man, this is one of the few games which makes my head hurt whenever I try to think about the writing process. Truely brilliant.


My head really hurts when I try to imagine what it would be like to keep up this writing and import choices from AP into AP2 (even though that wont happen) ...

#6
-Zin-

-Zin-

    (2) Evoker

  • Members
  • 91 posts
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer
Well, the genre is 'cheesy spy'. It's over the top, and it's like it parodies itself a lot of times. Much like Roger Moore did when he played James Bond.

Speaking of being a cheesy spy and James Bond: I banged all the girls, then saved them when they got their ass in trouble. My Mike Thorton then picked a random girl and sailed off into the sunset with her. If there had been another game, I'm sure Mike Thorton would meet more dames he would bang. They might die, they might live, but the important part is that they banged. :p It's all very cheesy spy and James Bond you see.

For those who are curious: Nah, I don't like the new James Bonds (haven't seen Skyfall yet). I like that Daniel Craig's bond has recovered some of the franchiese's glory after they ruined it with The World Is Not Enough and Die Another Day, but Daniel Craig's Bond is too much of a general action hero without any charm or gadgets. This is a shame because John Cleese who took over for Q was a good pick. It's just silly not to include him back into the movies. Anyway, Daniel Craig's Bond cared waaay too much about the girl in Casino Royale. I felt like Casino Royale and Quantum of Solace were generally too vague and soul-less to be real James Bond movies. They broke too many traditions. Quantum of Solace doesn't even continue the tradition of Bond walking past a gun-barrel, turning and shooting towards it. Yes, there's more to Bond than just that scene, but when the director blows off too many traditions that has existed since the 60's then he has messed up. Is it too much to ask to ask that Daniel Craig to partake in the traditions set by fine actors like Sean Connery and Roger Moore? "Bah. Kids today and their iPads.... Everything was better before, gersh dern it! If I had known what I knew today, I would've sold everything I owned and invested in potatoes since everything apparently runs on it."

#7
Raithe

Raithe

    Lurking Caped One of the Obsidian Order

  • Members
  • 3179 posts
  • Location:Deepest, Darkest, South of England
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer
Yeah, it's can be quite easy to get turned around and go through the door that cuts you off from rescuing Mina.

And with Scarlet, her appearance at the end and whether she shoots you, or Heck, or Leland can totally depend on a whole series of things. Her affection for Thornton, whether you found her in the cell on your way out, if you took her as a handler, if you found out her secrets from the dossier or conversation...

It can be quite interesting to see just how many minute things can change what happens with the various characters in that ending.

I still think I favour the ending where you make alliances with everybody, convince Leland you're on his side, then hand him what he thinks is a cellphone and then realises it's a disguised mine... The look on his face as you walk off into the sunset... and boom.

#8
Jorian Drake

Jorian Drake

    Arch-Mage

  • Members
  • 2562 posts
  • Location:1st of the Sector IX.B - Via Crucis

Haha! Too many! Suffice it to say I think I got the worst end ever! All the women in my life were dead or evil, the men all hated me. Albatross was dead I think.
Man, this is one of the few games which makes my head hurt whenever I try to think about the writing process. Truely brilliant.


My head really hurts when I try to imagine what it would be like to keep up this writing and import choices from AP into AP2 (even though that wont happen) ...


Never say never, with some persuation and another Kickstarter project it can happen.

#9
Raithe

Raithe

    Lurking Caped One of the Obsidian Order

  • Members
  • 3179 posts
  • Location:Deepest, Darkest, South of England
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

Never say never, with some persuation and another Kickstarter project it can happen.


Unfortunately, it doesn't rely on Obsidian.
Sega hold the rights to Alpha Protocol. So it would be convincing them to do it.

#10
Jorian Drake

Jorian Drake

    Arch-Mage

  • Members
  • 2562 posts
  • Location:1st of the Sector IX.B - Via Crucis

Never say never, with some persuation and another Kickstarter project it can happen.


Unfortunately, it doesn't rely on Obsidian.
Sega hold the rights to Alpha Protocol. So it would be convincing them to do it.


True, but I bet a successfully funded Kickstarter project on this would be convincing enough, after all, Sega wouldn't even really have to spend anything on the game then to make it, and thus would only win and not lose on it.

#11
DeathQuaker

DeathQuaker

    (2) Evoker

  • Members
  • 57 posts
  • Pillars of Eternity Backer
  • Kickstarter Backer

Never say never, with some persuation and another Kickstarter project it can happen.


Unfortunately, it doesn't rely on Obsidian.
Sega hold the rights to Alpha Protocol. So it would be convincing them to do it.


True, but I bet a successfully funded Kickstarter project on this would be convincing enough, after all, Sega wouldn't even really have to spend anything on the game then to make it, and thus would only win and not lose on it.


I think rather than try to wrestle with the IP issues of getting Sega's blessing, I'd rather them just do another espionage game in a new IP--ideally one that they own themselves. That would also separate them from having to try to "redeem" the franchise as well--don't get me wrong, I love AP, but it was reviewed poorly and has a bad rep, however undeserving (and in fairness, as much as I love it, it does have a lot of flaws). To market an AP II they'd have to overcome the hurdle of proving they could "do it right this time." I'd rather see Obsidian take what they did well and make it better and take what they did poorly and learn from their mistakes in a new game with no (obvious) ties to the old one.

(In fact, honestly, while I'm excited to see Project Eternity, I was very disappointed the Kickstarter was for a fantasy game and not a contemporary one. I feel like Project Eternity is walking very well trodden ground, and we don't have enough contemporary RPGs. But there's always hope for the future.)

#12
melkathi

melkathi

    Teddy Bear Adventurer of the Obsidian Order

  • Members
  • 2893 posts
  • Steam:melkathi
  • Pillars of Eternity Backer
  • Kickstarter Backer

(In fact, honestly, while I'm excited to see Project Eternity, I was very disappointed the Kickstarter was for a fantasy game and not a contemporary one. I feel like Project Eternity is walking very well trodden ground, and we don't have enough contemporary RPGs. But there's always hope for the future.)


Agreed.
Though I must confess that Project Eternity does not excite me.

#13
philby

philby

    (3) Conjurer

  • Members
  • 101 posts
  • Location:Melbourne, Australia
  • Pillars of Eternity Silver Backer
  • Kickstarter Backer

epic bump, but I think this is one of the reasons why I really like this game! There just seems to be so many different little variations to find!







Also tagged with one or more of these keywords: alpha protocol, ending

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users