Certainly looks better than this :
Second example :
In the examples, I've juxtaposed somewhat ornamental and a bit fantasy looking pieces of equipment with ones that look more like toys (which I consider to be a general tendency in fantasy cRPGS). Is the continuing urge for so called "epicness" really worth it? I think there's plenty of historical (and not so historical) arms and armour to draw inspiration from. Non-practical equipment is a real eye sore most of the time, IMHO.
And yes, I realize that the game is isometric, and we won't see arms and armour in great detail - but that'll only make the task that much easier.
While we're at it, please consider using something similar for item descriptions :
Edited by Karranthain, 16 September 2012 - 02:43 PM.