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(3) The book unread is unwritten.


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<!-- Two centuries ago, your divine champion told the people of Dyrwood to grovel at his feet. If you've come on pilgrimage to the blasted crater that was our reply, Godhammer Citadel is *that* way.

Good catch. Was there anything in the page source data for the "4" page?

 

Dyrwood is a Scottish surname. More evidence that this is something new and somewhat celtic/gaelic-influenced. "Divine champion" also implies mystical/magical/supernatural elements, so that's another point for it being fantasy genre.

 

Why is the first sentence on the teaser page the only one not in italics?

Edited by Enoch
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Nothing wrong with a well done fantasy. If anything, the last 5 years have seen a deluge of modern, postapocalyptic and sci-fi settings.

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That word Esenath has kept running through my head all afternoon at work, don't know why but I feel i've heard it before somewhere.

Quite an experience to live in misery isn't it? That's what it is to be married with children.

I've seen things you people can't even imagine. Pearly Kings glittering on the Elephant and Castle, Morris Men dancing 'til the last light of midsummer. I watched Druid fires burning in the ruins of Stonehenge, and Yorkshiremen gurning for prizes. All these things will be lost in time, like alopecia on a skinhead. Time for tiffin.

 

Tea for the teapot!

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I'm still holding out hope for a fantasy setting combined with high technology, i.e. fundamentalist religious order keeping the world in a dark age while rebels use scientific developments to advance their goals. But that's just me - generic fantasy is just too boring for my tastes, I'd much rather see a twist on it.

Edited by sea
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I'm still holding out hope for a fantasy setting combined with high technology, i.e. fundamentalist religious order keeping the world in a dark age while rebels use scientific developments to advance their goals. But that's just me - generic fantasy is just too boring for my tastes, I'd much rather see a twist on it.

... And "evil religion keeping the world in a dark age" isn't generic in your view?

 

It seems like each letter of first hidden line in source will be revealed every day. Yesterday it was:

<!--. X . X X . X X -->

Today:

<!--. X . X X . T X -->

 

Well, there doesn't seem to be anything to differentiate here, so my guess is that X = consonant, and . = vowel. So we'd have an eight letter word, running v-c-v-c-c-v-T-c. My guess is the final combo is one of a limited number of options - most likely H, S, or another T.

 

Of course, that's just speculation, and not much use at this point.

 

ETA: Assuming the code is that simple, got it.

Edited by Darth InSidious

This particularly rapid, unintelligible patter isn't generally heard, and if it is, it doesn't matter.

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I must admit I'm a little weary of the "generic fantasy" setting of elves, dwarves, horses and medieval castles. But I'm also weary of sci-fi, dirty-grunge, punky mechanized tech type settings, too. Both games and films. So really, it just comes down to gameplay, characters, and dialogue for me, since all the background settings are just that ... background.

 

It would be pleasant, however, if it's a wooded forest type setting, that there will be combat fodder that consists of something more interesting than wolves, bears, etc - eg, I wouldn't mind a gameworld that doesn't feel like, well, Earth with magic spells or giant robots with laser rifles.

“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
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I wonder if people will stop thinkings it's a Wheel of Time game now... haha

 

The only people that could have thought this was Wheel of Time related are the people that know nothing of Wheel of Time. As much as I wish it could be, what we've seen so far matches nothing in WoT.

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Something that just crossed my mind, which is not really related to Obsidian, but the whole industry: Developers and designers don't want players to have waiting times in their games, because it is boring. But marketing wants players to wait for days. It even goes so far to announce a countdown for a countdown announcement. I hate waiting, not only in games but also for announcements and countdowns and such. Especially countdowns start to make me angry the more of them I see. It is a pain and doesn't hype me up more than a generic announcement does.

 

tl;dr - annoyed of waiting. Countdowns suck.

"only when you no-life you can exist forever, because what does not live cannot die."

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I wonder if people will stop thinkings it's a Wheel of Time game now... haha

 

The only people that could have thought this was Wheel of Time related are the people that know nothing of Wheel of Time. As much as I wish it could be, what we've seen so far matches nothing in WoT.

 

Hope springs eternal.

This post is not to be enjoyed, discussed, or referenced on company time.

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Inspired by the Book of Genesis. This is a Middle-East and Egyptian Action RPG game. Never seen like this before. Madness !!! : )

 

This actually sounds really cool.

 

Somebody should expand on this and make it.

For some reason, this makes me picture Abraham sacraficing Isaac as a quicktime event.

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Resist Abraham's fanatical impulse to stab Isaac! Press A repeatedly to prevent the dagger from descending.

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