As you well know, the qunitessence, the existential raison detre of role-playing is Fighting in Tunnels.
Everything else is wet, pansy, emo bollocks.
Role-Plaeyers have been for many years baffled and seduced by inferior, lesser products than those included in the official Advance Fighting in Tunnels game. I implore them to 'come home' (not literally of course, as you are probably already there) and rediscover the thrill of looting the dungeon, slaying monsters, getting lost, avoiding being blown up by traps before an evening of dwarven beer-drinking and whoring.
As I've said, our imitators try to work around this basic tenet of role-plaeying yet consistently fail. Advanced Fighting in Tunnels will rectify this with the exciting, and frankly free (we urge you to find a better zero dollar value at any games store) Advanced Set.
Containing:
- Rules
- Tables
- More rules
- Some cartoons
- Wordy and long-winded exhortations not to buy any other game, ever
- Tables. Did I mention those?
No! (A)FiT contains rules for FIGHTING IN TUNNELS!
I will be releasing the rulebook in the next few months and would be delighted to answer questions. A volunteer to tart up the text and put it into a pdf would be very welcome.
Thankyou, and from the shores of Lake Geneva, happy adventuring!
E. Monte Carlax
Creater and Editor
(A)F i T
Edited by Monte Carlo, 01 June 2012 - 12:10 PM.
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