End of old thread
Still, if you're willing to dismiss this expectation of a 'personalized' ending as unreasonable, the introduction of an omnipotent figure in the last 10 seconds of gameplay who talks utter BS is pretty bad in its own right - good comic relief, though.
Meh, game descends into abject absurdity from the moment you hear the citadel has been kidnapped.
Been thinking a bit about some improvements (with the benefit of hindsight)...
Drop all the pointless Fed-Ex quests. All of them. They add nothing to the game and adds to the sense of bad pacing. No trace of those quests would add more to the game than it lose.
Drop Vega, Ashley, Liara and EDI as party members (Kaidan was actually surprisingly tolerable when you play a male Shepard and can ignore romatic pursuits). Reallocate those resources spent to one or two interesting party members.
Drop Kai Leng. Adds nothing to the game.
Put a stop sign at the outskirts of London and tell people 'To be continued' and then find a decent way to wrap up the game.