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Baldur's Gate and Baldur's Gate II Enhanced Editions Announced

Official BG site update

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406 replies to this topic

#321
Drowsy Emperor

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Are you too dumb to notice that Gabe Newell and Ray Muzyka were chosen randomly? Guess you are, because you think there's a BG kickstarter too.

Posted Image
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#322
drgonzo

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Nat Jones art director for bgee. Pretty cool.

#323
Rostere

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Seriously though. Since you are apparently following this quite closely, have they mentioned any changes to common hardcoded annoyances? I'm thinking stuff like <CHARNAME> petrification/imprisonment = game over, fully charmed party = game over, etc. That's the kind of thing that should be a piece of cake for pro developers to fix, but has been known to cause no end of grief to players.

Bah, even I, the pussiest of **** gamers have no problem with those. Wasted resources, working as intended.


True...

#324
Jaesun

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http://www.baldursga...s-art-director/

Some new art. Me likey.

#325
Monte Carlo

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Oooh, I like his Friendly Arm Inn pic.
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#326
Delfosse

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Oooh, I like his Friendly Arm Inn pic.


I don't. This art looks like something people were making back in 2001. Even though this means looking like actual original art.

#327
greylord

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http://www.baldursga...s-art-director/

Some new art. Me likey.


AWESOME! Thanks for posting the link!!!

#328
213374U

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http://www.baldursga...s-art-director/

Some new art. Me likey.

Yeah. What exactly is going to be the art director's role in a project that basically has all the art already done? Just for the new areas then?




Seriously though. Since you are apparently following this quite closely, have they mentioned any changes to common hardcoded annoyances? I'm thinking stuff like <CHARNAME> petrification/imprisonment = game over, fully charmed party = game over, etc. That's the kind of thing that should be a piece of cake for pro developers to fix, but has been known to cause no end of grief to players.

Bah, even I, the pussiest of **** gamers have no problem with those. Wasted resources, working as intended.


True...

Must be pretty cool to never fail a save. And no, that sort of thing is deffo not WAD. I guess all this longtime fan "support the bestest game evar" talk comes apart when you start discussing the actual game.

Of course, I understand how zoom is way more important than silly, peripheral stuff like bugfixing.

Ah, why do I bother.

#329
Monte Carlo

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Oooh, I like his Friendly Arm Inn pic.


I don't. This art looks like something people were making back in 2001. Even though this means looking like actual original art.


Like that Da Vinci guy - wow that Renaissance art sucked.
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#330
Jaesun

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http://www.baldursga...s-art-director/

Some new art. Me likey.

Yeah. What exactly is going to be the art director's role in a project that basically has all the art already done? Just for the new areas then?


I assume it is because of the new resolutions, the loading screens and backgrounds are being reworked, mainly because the originals are a fixed size and probably look horrible when scaled. Similar to what the PST Widescreen mod did. Which is AWESOME.
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#331
Gorgon

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The one that made a box appear (the old max res) around all spell effects. But it did make it possible to see a lot more of the map.

#332
Rostere

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Must be pretty cool to never fail a save. And no, that sort of thing is deffo not WAD. I guess all this longtime fan "support the bestest game evar" talk comes apart when you start discussing the actual game.


I don't mean to say I've never lost due to one or several of these circumstances, just that I think it's fair that you do lose the game when they occur.

#333
Junai

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http://www.baldursga...hanced-edition/

Sam Hulick composing music for new areas in BGEE.
Was the Mass Effect music any good?

J.

#334
Gorth

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http://www.baldursga...hanced-edition/

Sam Hulick composing music for new areas in BGEE.
Was the Mass Effect music any good?

J.

If you don't remember it, is that a good sign?

#335
greylord

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I thought most of ME music was extremely good. Way above average for what normally is in Video games these days.

#336
Nepenthe

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http://www.baldursga...hanced-edition/

Sam Hulick composing music for new areas in BGEE.
Was the Mass Effect music any good?

J.

Apart from the main and vigil themes, he wrote everything that was good in the three games. I haven't heard his non-ME work, but I've heard a lot of people rave about his Red Orchestra 2 score. I'm fairly confident that it will be true to the BG feel and of high quality. I understand he's a pretty major fan of the original game and score.

#337
Junai

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http://www.baldursga...hanced-edition/

Sam Hulick composing music for new areas in BGEE.
Was the Mass Effect music any good?

J.

If you don't remember it, is that a good sign?


Never played ME. :unsure:
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#338
Junai

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New BGEE features introduced; areas, adventures and characters..

Looks like Gromnir's kid brother will play a significant role in the new BG adventures. Dorn Il-Khan!
I'll take great pleasure in sending him nekkid against the first pack of gibberlings I run into. :cat:


J.

#339
Magnum Opus

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Heh... was under the impression that Grom (the boardie) was actually a little perturbed at the scope/prominence of his cameo in ToB. Can only chuckle to think how much he'll enjoy the fact that Beamdog is evidently expanding on that and using his character's supposed family as a tie-in for a potential BG3 (unverified rumour, that one, so far as I know -- can't be bothered to check right now). Is not more Gromnir, but it's the next closest thing: Gromnir by proxy.

Some cameos will never die.

Ever.

#340
WDeranged

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I'll be buying this, I've dabbled with a modded Baldur's Gate before but I never played more than a few hours so this will be a whole new experience for me, can't wait.


http://www.baldursga...hanced-edition/

Sam Hulick composing music for new areas in BGEE.
Was the Mass Effect music any good?

J.

If you don't remember it, is that a good sign?


I tend to think that film/game music you can't remember is at least competent, it's better than music that obviously grates but I'd prefer music that affects my emotions and sticks in my mind.

Edited by WDeranged, 31 July 2012 - 02:46 AM.





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