Continue.
I gave it a rest for the moment.
I wish they would get creation kit released so we can get more mods made for it.
Welcome to Obsidian Forum Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Elder Scrolls V: Skyrim
Started by
Lucian
, Nov 28 2011 03:02 PM
#1
Posted 28 November 2011 - 03:02 PM
#2
Posted 28 November 2011 - 04:18 PM
#3
Posted 28 November 2011 - 09:27 PM
I THOUGHT YOU GUYS MIGHT LIKE THIS GUIDE TO STEALING IN SKYRIM.
http://www.youtube.c..._source=message
http://www.youtube.c..._source=message
#4
Posted 29 November 2011 - 12:36 AM
I have 40 something hours in and all I've done is a few minor quests and a lot of exploring.
#5
Posted 29 November 2011 - 01:50 AM
I did a huge chunk of the main quest today, so now I'm much further along than I ever was in Oblivion
#6
Posted 29 November 2011 - 03:47 AM
I'm liking the odd jobs for the Thieves Guild, how they send you to the four main cities across the map, since it enables me to wrap up some other quests around these parts I left hanging.
Their main quest, though, doesn't really interest me. Since I couldn't destroy them, I decided to try and sabotage their objectives as much as possible.
Hence "Infiltrate mansion and destroy three beehives" became simply storming the place with charged fireballs, killing everyone and firebombing every beehive in sight.
Also, for the very first time in an Elder Scrolls game I'm pondering to replay with a Khajiit.
Their main quest, though, doesn't really interest me. Since I couldn't destroy them, I decided to try and sabotage their objectives as much as possible.
Hence "Infiltrate mansion and destroy three beehives" became simply storming the place with charged fireballs, killing everyone and firebombing every beehive in sight.
Also, for the very first time in an Elder Scrolls game I'm pondering to replay with a Khajiit.
#7
Posted 29 November 2011 - 07:15 AM
I started doing that to the Dark Brotherhood.Since I couldn't destroy them, I decided to try and sabotage their objectives as much as possible.
Spoiler
Complete main objective, fail optional, stab the questgiver after turning it in.
#8
Posted 29 November 2011 - 07:21 AM
I fought a dragon over the Autumnial Tower. It's a small area atop a tower so 80% the fight was arrows and the fire shout. At 1/4th health, the dragon fell to the ground but I noticed it was still taking damage. By the time I got to the bottom of the tower, it was dead.
My horse had killed it. My horse is a dragonslayer.
My horse had killed it. My horse is a dragonslayer.
#9
Posted 29 November 2011 - 07:28 AM
I'm almost definitely starting to burn out now, it's the same issue I always get with Elder Scrolls games, I find myself hopping from questline to questline doing little bits here and there, then running off to do more random stuff in between, it ends up diluting the impact of the individual plots.
Somehow I don't do this in Fallout games, I tend to hang on to each questline until it's done and then move on to another, a few random dungeons here and there but mostly I see a quest through to the end in one sitting.
I should adjust my playstyle but I'll leave that for my second run, dragons are a becoming a nuisance and I've seen most of what the big cities have to offer, it's all starting to drag, roll on the Creation Kit.
I don't think I've ever put so many hours into a game over such a short period though, it's nerd crack.
Somehow I don't do this in Fallout games, I tend to hang on to each questline until it's done and then move on to another, a few random dungeons here and there but mostly I see a quest through to the end in one sitting.
I should adjust my playstyle but I'll leave that for my second run, dragons are a becoming a nuisance and I've seen most of what the big cities have to offer, it's all starting to drag, roll on the Creation Kit.
I don't think I've ever put so many hours into a game over such a short period though, it's nerd crack.
#10
Posted 29 November 2011 - 08:25 AM
Fallout 3 didn't really have a billion sidequests like Skyrim. I think that might actually be better for me.
#11
Posted 29 November 2011 - 10:38 AM
I think there's a X point in all open world games in this mold, even F3 and FNV, where you've now explored the map pretty much and every quest becomes a logistical task of fast-traveling to the nearest area, so tha tyou get tunnel vision, don't really look around, and just become a homing missile of mercenary do-goodery.
I'm certainly guilty of that because obviously I want to clear my sidequest list as fast as possible, I want to finish a questline if it's near the end even if it takes me halfway across the world, etc. In fact, I just started using console/moveto commands in my 4th/5th FNV playthroughs to instantly jump to characters.
That's why I'm planning to restart very soon while the world is still fresh-ish and I haven't done everything - since the anxiety/excitement of rushing to see the world is now done with I can take my time and take a more 'natural' approach trekking where I can. Also, Bethesda obviously takes the choice of placing far, far too muhc loot in the world to make th eplaces look more alive - so going to cut down on pointless and nonsensical thievery (i.e. robbing people that you just helped with your quests).
That's why I'm planning to restart very soon while the world is still fresh-ish and I haven't done everything - since the anxiety/excitement of rushing to see the world is now done with I can take my time and take a more 'natural' approach trekking where I can. Also, Bethesda obviously takes the choice of placing far, far too muhc loot in the world to make th eplaces look more alive - so going to cut down on pointless and nonsensical thievery (i.e. robbing people that you just helped with your quests).
#12
Posted 29 November 2011 - 05:28 PM
How are you supposed to level up in this game? I finished the main quest, put 40 hours in, and I'm still like lvl 13 lol
#13
Posted 29 November 2011 - 06:59 PM
Spam Blacksmithing?
...guess just using your combat skills wasn't enough in your case. That's really funny.
(edit) - I think I've explored 1/3 of the map and I was still only lvl 12 when I was forced to stop...and 3-4 of those levels came from blacksmithing. Another 1- 2 from sneaking.
...guess just using your combat skills wasn't enough in your case. That's really funny.
(edit) - I think I've explored 1/3 of the map and I was still only lvl 12 when I was forced to stop...and 3-4 of those levels came from blacksmithing. Another 1- 2 from sneaking.
Edited by LadyCrimson, 29 November 2011 - 07:01 PM.
#14
Posted 29 November 2011 - 08:49 PM
Anyway I didn't know that the trees were supposed to be swaying in the wind (they were all frozen in my game) but I found this tweak that fixed it and that's when you go to SkyrimPrefs.ini and change fTreesMidLODSwitchDist= to be 15000. If anyone else has that problem with the trees then try it out
#15
Posted 29 November 2011 - 09:33 PM
Skyrim sex life...
Tonight I completed the civil war questline on the side of the Stormcloaks, I enjoyed the story but the combat was an utter pushover, I'm starting to get the feeling that all the epic, important looking quests in Skyrim are geared towards low levels, presumably so more players can feel a sense of accomplishment.
The Imperials who spawn in from nowhere during the fort conquests are also lame, it was just lazy design...they could at least have spawned out of the doorways rather than in mid air.
Tonight I completed the civil war questline on the side of the Stormcloaks, I enjoyed the story but the combat was an utter pushover, I'm starting to get the feeling that all the epic, important looking quests in Skyrim are geared towards low levels, presumably so more players can feel a sense of accomplishment.
The Imperials who spawn in from nowhere during the fort conquests are also lame, it was just lazy design...they could at least have spawned out of the doorways rather than in mid air.
Edited by WDeranged, 29 November 2011 - 09:40 PM.
#16
Posted 29 November 2011 - 09:50 PM
#17
Posted 29 November 2011 - 10:05 PM
Mudcrab! Mudcrab! Mudcrab!
Two choc-ices please.
I haven't got choc-ices. I only got the Mudcrab. Mudcrab!
What flavour is it?
It's a crab, innit? It's a bloody mud crab . .. it's not any bloody flavour. Mudcrab!
Do you get wafers with it?
Course you don't get bloody wafers with it. Mudcrab!
How much is it?
Ninepence.
I'll have two please.
Crustacean on a stick.
I might have to satisfy my curiosity sooner or later...
Two choc-ices please.
I haven't got choc-ices. I only got the Mudcrab. Mudcrab!
What flavour is it?
It's a crab, innit? It's a bloody mud crab . .. it's not any bloody flavour. Mudcrab!
Do you get wafers with it?
Course you don't get bloody wafers with it. Mudcrab!
How much is it?
Ninepence.
I'll have two please.
Crustacean on a stick.
I might have to satisfy my curiosity sooner or later...
#18
Posted 30 November 2011 - 09:22 AM
****ing Steam auto updating my games even after I told it not to, when the hell will they stop it from doing that?
#19
Posted 30 November 2011 - 09:24 AM
Never. Soon they'll just start arguing people who don't patch like good little dogs are pirates.
#20
Posted 30 November 2011 - 10:02 AM
****ing Steam auto updating my games even after I told it not to, when the hell will they stop it from doing that?
Just put your game in offline mode if you don't want your game patched.
Anyway, relax, the patch just breaks resistances and makes dragons derpier.
No big deal.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users
Sign In
Create Account


This topic is locked
Back to top







