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Mass Effect 3


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#101
Gfted1

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^I thought Gaider wrote those.

#102
Morgoth

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But that's because he's surrounded my women! They force him to do it!

Yes! :skeptical:

In German there's a word for that (Gruppenzwang). What's the English term for this?

#103
Jaesun

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Gaider did not write the male/male romances in DA:II.

#104
Gfted1

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In German there's a word for that (Gruppenzwang). What's the English term for this?


According to my translator, it means "peer pressure".

#105
Malcador

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But that's because he's surrounded my women! They force him to do it!

Yes! :sorcerer:

In German there's a word for that (Gruppenzwang). What's the English term for this?


Peer pressure ? :p

Ah, Gifted beat me to it.

Edited by Malcador, 12 October 2011 - 09:21 AM.


#106
Drudanae

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Gaider did not write the male/male romances in DA:II.

Didn't Gaider write Zevran?

#107
Jaesun

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Gaider did not write the male/male romances in DA:II.

Didn't Gaider write Zevran?


I do not believe so. I'll wait for volourn to give us the "facts".

#108
Volourn

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"Volo, we both know that this isn't going to be like BG2 or NWN"

You don't known what i know so stop trolling by pretending to think you know what I know. It's MP cna't be any 'worse' than BG2's which was just a tack on that added nothing or took away anything from the campaign.

#109
Malcador

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ME3 MP details

#110
Volourn

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Should also be pointed out that BIO EDM isn't actually doing the MP. Another division is.

#111
Orogun01

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Should also be pointed out that BIO EDM isn't actually doing the MP. Another division is.

And this division of labor makes the prospect better how?

#112
Zoraptor

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It means it shouldn't (yeah, theoretically) detract from the SP experience even if it sucks?

#113
Orogun01

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It means it shouldn't (yeah, theoretically) detract from the SP experience even if it sucks?

I don't think that compartmentalization, works that way for video games. That kind of stuff is good for DLC because the other team has a finish product to go from but working alongside with no oversight of both team or with a large degree of separation is bound to give you noticeable different result.

In short; MP is going to be wildly detached from SP.

Edited by Orogun01, 12 October 2011 - 04:12 PM.


#114
Gorth

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It means it shouldn't (yeah, theoretically) detract from the SP experience even if it sucks?

I don't think that compartmentalization, works that way for video games. That kind of stuff is good for DLC because the other team has a finish product to go from but working alongside with no oversight of both team or with a large degree of separation is bound to give you noticeable different result.

In short; MP is going to be wildly detached from SP.

If it's still running on the Unreal 3 engine, wouldn't it already have some MP code thrown into the bargain so to speak? The work then being in the design, fleshing out the game mechanics etc. to take it into account. Wouldn't make much sense trying to add it as an afterthought, as it would likely feel like an artificial, bolted on thing (like minigames and QTE's).

#115
Zoraptor

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In short; MP is going to be wildly detached from SP.

It may well be so. If that's the case it should not detract from SP though, the more separate they are the less effect they should have. And as Gorth notes, UE3 is fundamentally MP friendly out of the box.

I'm not particularly expecting large amounts of awesome from the MP in any case, just that it won't really effect the awesomeness (or not) of the SP experience. At this point it's probably a combo DLC purchasing driver and further encouragement to tie copies to Origin accounts as much as anything.

#116
Nepenthe

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In short; MP is going to be wildly detached from SP.

It may well be so. If that's the case it should not detract from SP though, the more separate they are the less effect they should have. And as Gorth notes, UE3 is fundamentally MP friendly out of the box.

I'm not particularly expecting large amounts of awesome from the MP in any case, just that it won't really effect the awesomeness (or not) of the SP experience. At this point it's probably a combo DLC purchasing driver and further encouragement to tie copies to Origin accounts as much as anything.

Meh, I think their producers are competent enough to run an MP team on the side, and a lot of them probably saw work on Arrival anyway. While it wasn't exactly a five star Mass Effect Experience, it was still technically competent.

Also, echo what Zoraptor said (which is why I quoted him) :D

Edited by Nepenthe, 14 October 2011 - 08:52 AM.


#117
meomao

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I believe that MP is just a feature added on request of EA to make some dollars out of the second hand market (online pass, project ten dollar and so on). I believe that it won't affect the game and that the "galaxy readiness" thing was created just to blend the viral marketing on the web with the main game. They should have called it ME2 readiness.. Imho, if you buy the game and does not care for anything but SP, you will have the complete experience without any kind of problem.

Edited by meomao, 14 October 2011 - 10:09 AM.


#118
entrerix

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just another bullet point on the back of the box.

plus kids these days want to play on the internetz. they don't care if the game is good.

i don't know any kids.

most of this post is fabrication.

#119
Walsingham

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just another bullet point on the back of the box.

plus kids these days want to play on the internetz. they don't care if the game is good.

i don't know any kids.

most of this post is fabrication.


:(

I agree, for the same reasons.

#120
Orogun01

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just another bullet point on the back of the box.

plus kids these days want to play on the internetz. they don't care if the game is good.

i don't know any kids.

most of this post is fabrication.

Heck multiplayer is the saving grace of many an awful games. But I gotta admit watching BW go on like this is like the gaming equivalent of Lindsey Lohan and as fun to watch.




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