In the World of Risen forums, someone made a list of info from a Norwegian preview.
Some interesting details here. I'll include things which may be new.
In the pirate city they noted the following:
- Water is crystal clear (which it often is in that kinda climate).
- You can see fish swimming in the water.
- They call the architecture exciting and unpredictable.
They praise the buildings for being exciting and realistic, and something people could actually build with all their flaws.
They say vegetation is more volumonious/rich and that it's more natural.
They say monsters will also have their night&day cycle, hopefully this implies they're a bit more advanced than sleeping at night.
They say the combat system is very similar to the one Risen and hints that we can also learn/do some dirty tricks (befitting being a pirate based game).
Bows and xbows are gone, and the firearms (as they call them) are muskets, rifles, shotgun and duel pistols. They're described as primitive, so wether blunderbluss is a more historically correct for shotgun remains to be seen. They also the use of such weapons is slow, pherhaps indicating a long reload time.
There's supposedly much less magic in Risen 2. There are some magic just not in the same way.
Swords are the most used weapons in the game (like always), so it's not a shooter. They say the game has an extensive crafting system, and among the things you can do is to make your own weapons (also powerful ones, hopefully endgame material).
The choice of several smaller islands instead of one bigger (Faranga) is to be able to optimize memory usage more to be able to run more smoothly on the consoles.
They said earlier the start would be more linear. Here they say the first two hours will be very linear to "guid the player in the right direction", and after that it opens up, with the only barrierrs being water and deadly monsters. The two first hours being linear isn't very long, however barriers being water indicates we may be trapped on that island for a longer period before we can explore the other islands.
There's No level scaling.
Risen 2 having a 40-60 hour playtime is mentioned.
The game world is described as dark and gloomy, yet with tropical and lifelike enviroments.
The reviewer criticizes the voice acting, saying it's average at best. However I thought they said voice acting had recently just started, so maybe those voices are not the ones who will be in the final game.
No levelscaling, slow gun usage, very similiar combat system to the first game (with added "dirty tricks"), 40-60 hours of gameplay... To what level this will be the case remains to be seen, but so far so good.