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Dragon Age 2


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#101
Monte Carlo

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Grom, patronizing claptrap might satisfy your (increasingly dormant) inner-troll id... but the fact remains that designing a game via data-mining isn't likely to come up with something original or fun or absorbing.

Lots of extremely complex things are satisfying, be it Mahler, a tricky piece of cooking, a glass of decent chateau-neuf de pape or a freaking Picasso. Yes, I'm turning into Niles from Frasier here but I want tactical, complicated, WTF gameplay not PRESS 'A' TO WIN.

Thank you, a Moderately Educated Gamer.

Edited by Monte Carlo, 01 March 2011 - 10:22 AM.


#102
Gromnir

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Grom, patronizing claptrap might satisfy your (increasingly dormant) inner-troll id... but the fact remains that designing a game via data-mining isn't likely to come up with something original or fun or absorbing.



am not certain if we agree or disagree. is nothing wrong with understanding and accommodating player trends. what is wrong with attempting to makes a game that people will actually play and enjoy? the problem we see is the manner in which bio interprets their data.

1) data mine reveals that many players quit after 1 hour .

2) the biowarians sees data and comes to conclusion that players is daunted by the crpg learning curve.

3) biowarians solve perceived problem by making a,a,a,a,a,a,a,a,a,a,a,a,a a successful combat tactic.

is nothing wrong in 1... is 2 and 3 that is wacky. getting accurate feedback is useful and legit, but the feedback bio gets is mindless data that they has chosen to interpret a certain way... and the manner in which they choose to fix perceived problems is direct, but crude.

is not the data mine. is the biowarians.

HA! Good Fun!

ps am gonna once again note that bio is partial correct in their guess that peoples is daunted by the crpg learning curve, but the a,a,a,a,a,a,a,a fix is not direct linked to data mine. data mine does not prevent original and absorbing, but Bioware interpretation of data mine may kill hope o' original.

Edited by Gromnir, 01 March 2011 - 11:04 AM.


#103
HoonDing

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I just tried DA2 demo on 360 just out of curiosity.

A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A

5min and the demo got deleted.

But... but... it's about the story.

#104
entrerix

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i keep finding myself agreeing with gromnir and its freaking me out....

#105
Orogun01

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After a second attempt at a play-through I realized that magic apparently causes growth hormone deficiency. Mages apparently can be muscle bound and hardcore but not tall, otherwise they turn into warriors. I think this demo sealed it for me, i'm probably just gonna borrow the game from one of my friends after a few months.

#106
Slowtrain

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I just tried DA2 demo on 360 just out of curiosity.

A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A

5min and the demo got deleted.

But... but... it's about the story.



hmmm.


I thought it was about the bisexual foursomes.

*reviews thread*

#107
tripleRRR

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One of these days we'll see a Japanese style romance simulator from bioware.

#108
entrerix

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uhhhhh isnt that DA2?


zings!!!!

#109
Majek

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Exactly

Yaaaaay, new Sebastian DLC trailer for DA2!
http://www.gametrail...agon-age/711040

Thank you Bioware for giving us a chara with a Scottish accent.

Now the fangirls are even more hopeful that he's romancable, since Hawke (albeit male Hawke) has a line in the trailer, "If I'm standing beside you, you'll be a good ruler." That just screams for yet another chance to become a Queen. (or Viscountess in this case)



#110
entrerix

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i'm still certain that bioware would make a killing with a twilight computer game.

#111
Monte Carlo

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^ Interesting comments from the fans, even split between fanbois and folks complaining of nickel-and-dime tactics.

Although top lulz for Bio claiming that a small piece of DLC is "epic." Epic has to be the most overused word at Bioware, I wonder if they have an epic coffee machine just outside Dave Gaider's epic office where an epic intern brings him epic Java as he sits in his epic Barcalounger :thumbsup:

#112
Labadal

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^ Interesting comments from the fans, even split between fanbois and folks complaining of nickel-and-dime tactics.

Although top lulz for Bio claiming that a small piece of DLC is "epic." Epic has to be the most overused word at Bioware, I wonder if they have an epic coffee machine just outside Dave Gaider's epic office where an epic intern brings him epic Java as he sits in his epic Barcalounger :thumbsup:


It's not only BioWare. The word 'epic' is overused in the game industry as a whole. By companies and media. Everything is epic nowadays.

#113
Maria Caliban

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Mages apparently can be muscle bound and hardcore but not tall, otherwise they turn into warriors.


Warriors and mages have the exact same body model.

I just tried DA2 demo on 360 just out of curiosity.

A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A A

5min and the demo got deleted.


The console has autoattack.

#114
HoonDing

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What's the fascination with this Fenris character? His thread has more than 1,000+ pages, leaving all other characters far away in the dust.

#115
Maria Caliban

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Pretty, moody elf boy with dark and tragic past.

#116
Tale

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I have way too much fun spamming.

#117
Gromnir

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^ Interesting comments from the fans, even split between fanbois and folks complaining of nickel-and-dime tactics.

Although top lulz for Bio claiming that a small piece of DLC is "epic." Epic has to be the most overused word at Bioware, I wonder if they have an epic coffee machine just outside Dave Gaider's epic office where an epic intern brings him epic Java as he sits in his epic Barcalounger :thumbsup:


It's not only BioWare. The word 'epic' is overused in the game industry as a whole. By companies and media. Everything is epic nowadays.


"epic" is soooooo early 2000's. didn't we move on to "awesome"? course, Gromnir is hardly conversant in contemporary kewl--saw a group o' kids wearing rosaries the other day, and we had to have it explained to us that catholic prayer beads is now a popular fashion accessory. regardless, am not sure that any rational person takes puffery serious. is just meaningless salesman spiel.

HA! Good Fun!

#118
entrerix

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awesome has been THE word since TMNT, its one of the few that really stuck around, since nobody says "cowabunga", "tubular", and "radical" much these days.

epic is a word definitely for those who were born in the 90's.

#119
Enoch

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I don't have any basis for judging the years when its use was/is most prevalent, but I think I can explain a little bit. "Epic" is the best shorthand for the probably most important element of the ego-gratification appeal that games (and especially CPRGs) have included for decades.

It means that, unlike your humdrum actual existence, your actions in this gameworld really matter to a lot of (imaginary) people. That's a key part of the sell for almost any game-- a bit of entertaining escapism that, unlike books or movies or whatever, makes you the player feel important. "Epic" is shorthand for an experience that goes even farther-- an "epic" game promises to make you feel really important, the individual upon whom the lives of nearly everyone you meet depend.

Edited by Enoch, 01 March 2011 - 06:25 PM.


#120
Slowtrain

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Epic has to be the most overused word at Bioware,



I have to disagree on this. The most overused Bioware word is "dark". WHich is so overused that it is often used twice in the same sentence: "dark, but not too dark."




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