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Gameplay teaser


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60 replies to this topic

#21
Purkake

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GAF is certainly divided on it.

#22
Oner

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I'm not crying because I didn't work on it and because I know it rules.

How would you judge it on the melon scale of ripeness?

#23
C2B

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GAF is certainly divided on it.


Wait, wait, wait fanboyism start:

GAF Forums are terrible.


Oh.... That wasn't fanboyism. :p

:lol:

(Jokes, aside the slow-motion parts were terrible. But probably an necessary evil to get the "coolz" factor. Like Commercials in the 90's)

Edited by C2B, 02 September 2010 - 02:16 PM.


#24
Starwars

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I don't mind slow-mo stuff per say, it's just that it looked more like severe FPS drops rather than a smooth slow-mo effect. I actually thought my computer was having troubles loading the video properly.

Hard to say anything otherwise. Can't really get a sense of much of anything other than that the moves and fx stuff looks smooth and nice in motion.

#25
HoonDing

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It didn't look very fast & dynamic, seemed a bit clunky or maybe things were slowed down delibaretely for the trailer? :lol:

Divinity 2 & Sacred 2's combat is frantic & fastpaced; not to mention in Div 2 it's possible to do jump flips, etc. which is also necessary to avoid enemy punishment. If DS3's combat is going to be so markedly different from previous games, one might as well go this route.

Edited by virumor, 02 September 2010 - 02:40 PM.


#26
taviow

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The actual gameplay sequences look smooth, so I'm not too worried I suppose.

#27
C2B

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It didn't look very fast & dynamic, seemed a bit clunky or maybe things were slowed down delibaretely for the trailer? :lol:


Yes, there is a slow-motion effect. (A reeeeeeealy bad one at that)

Look at the actual gameplay when they fight. It's fluid.

#28
Nathaniel Chapman

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The slo-mo was just an effect for the trailer, it's not actually used in game ever :lol:

#29
funcroc

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Seeing a landscape from a vista point looks really impressive.

#30
Pop

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I would like to think that they are their own harshest critics, but that theory has sprung a few large holes lately...

Jesus
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#31
Nathaniel Chapman

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I would like to think that they are their own harshest critics, but that theory has sprung a few large holes lately...

Jesus
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I love you, I love this

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#32
taviow

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Hey bros please no more slow mo on trailers and such please please please

No really :ermm:

Edited by taviow, 02 September 2010 - 05:12 PM.


#33
WILL THE ALMIGHTY

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The graphics look great, actually. Better than Diablo 3, for sure.

I think I might be dreaming, Obsidian isn't exactly known for this.

#34
Purkake

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I would like to think that they are their own harshest critics, but that theory has sprung a few large holes lately...

Jesus

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#35
Oner

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As always, the stupidity of GT commenters reaches new depths. It's like a microcosmos of possibilities collapsing on itself.

#36
Flouride

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I just don't get it how people can think it's bad framerate and not slow motion in that teaser.

#37
Oner

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I liked the "the combat is mediocre" and "you can't compare this to Diablo 3" comments.

#38
funcroc

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The more times I see it, the more I like it. Combat/non-combat animations, special effects and vista views are all great. I hope the next video to be released by SE and OEI will be a developer walkthrough which clarifies combat mechanics/stances, cinematic dialogue systems, the causeway and vista views, etc...

#39
Oner

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Heh, they even 'shopped a shadow for the sunglasses.

#40
Archaven

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glad to see some gameplay vids.

however the slowmo is really bad... really bad impression for the game to start with. why release the video trailer if wasn't done right?

the textures i saw was not really top notched. hopefully it's the video and there's in game options to enable hi-res textures. graphically it looks in the mid of realistic and cartoony.

when can we expect a HD commentary gameplay trailer like the one in Diablo 3?

*drool*

PS. i noticed that the guardian face resemble the look of Elijah Wood (Frodo Baggins in Lord of the Rings). Is this some kind of joke? lol

Edited by Archaven, 03 September 2010 - 03:36 AM.





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