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Kotor2 Technical FAQ, Statistics & Mod Info


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#1
Hassat Hunter

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Easy Links:
FAQs
Jedi Robe Stats
Jedi Armor Stats
Lightsaber Crystal Stats
Feats & Saving Throw Info
Modding Info
Patch Links
TSL Restored Content Mod (Finished)
Windows Vista - some technical problems and solutions

The following answers to questions may contain spoilers. If so highlight the part behind A. to read the answer...

Q. I am at the Telos Academy. Instead of being locked up my teammates stand behind me and they talk about a Cheat Node
A.
Spoiler


Q. I am stuck on Nar Shaddaa. Visquis does not wish to contact me.
A.
Spoiler


Q. I cannot get of Goto's Yacht
A.
Spoiler


Q. I have finished the sequence with B-4D4 and now I lost my party
A.
Spoiler


Q. I am stuck in the Onderon Palace. I cannot disable the second terminal
A.
Spoiler


Q. My personal crystal is unuse-able
A.
Spoiler


Q. I can not finish [Enter Quest here]
A.
Spoiler


Q. I finished Fuel for Telos but nobody confirms that they have gotten themselves fuel...
Q. I cannot find the Telos Escaped Criminals!
Q. After training Handmaiden I find myself at the Telos Academy with nothing to do
Q. Visas will not learn me Force Sight

A. All of these and other issues are fixed in the TSL Restored Content Mod

Q. I am having slow performance on Dantooine and/or in the Jekk Jekk Tar
A. Open SWKotor2.ini found in the map where you installed Kotor2. There find [Graphics Options] and add the line Disable Vertex Buffer Objects=1

Q. The game starts windowed. Even setting it to fullscreen ingame does not help
A. Open SWKotor2.ini found in the map where you installed Kotor2. There find [Graphics Options] and change FullScreen=0 to FullScreen=1

Q. I am having slow performance. I have a Dual-Core processor and Nvidia videocard
A. The latest Nvidia drivers should have fixed this issue. You can find them here

Q. I'm having problems installing the game at all.
A. Sometimes installing from autorun throws up problems that can be avoided if you look for the manual install file on the first disc.

Q. I have defeated Zez-Kai Ell and am now locked inside his cabin
A. This is another known bug only solvable with help of a mod. Download the "Whereami armband" here (thanks to Darth333)

Edited by Tale, 25 July 2012 - 08:45 AM.

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#2
CoM_Solaufein

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Jedi: Robe Stats:

Padawan Robe:
Feats: Jedi Defense
Defense Bonus: 1
Upgradable: No
Breakdown Value: 2
Special: None

Dark Padawan Robe:
Feats: Jedi Defense
Defense Bonus: 1
Upgradable: No
Breakdown Value: 3
Special: None

Baran Do Novice Robe:
Feats: Jedi Defense
Defense Bonus: 1
Upgradable: No
Breakdown Value: 5
Special: Damage Imunity" 10& vs. Darkside; 10% vs. Lightside; Wis +1

Jedi Robe:
Feats: Jedi Defense
Defense Bonus: 1
Upgradable: No
Breakdown Value: 35
Special: Regeneration Force Points: 1

Dark Jedi Robe:
Feats: Jedi Defense
Defense Bonus: 1
Upgradable: No
Breakdown Value: 45
Special: Regeneration Force Points: 1

Norris Robe:
Feats: Jedi Defense
Defense Bonus: 2
Upgradable: No
Breakdown Value: 55
Special: Damage Immunity: 20% vs. Energy

Baran Do Sage Robe:
Feats: Jedi Defense
Defense Bonus: 2
Upgradable: No
Breakdown Value: 475
Special: Damage Immunity: 20% vs. Dark Side; 20% vs. Light Side; Wis +4

Ossus Keeper Robe:
Feats: Jedi Defense
Defense Bonus: 1
Upgradable: Yes
Breakdown Value: 650
Special: CHA +2; INT +4; WIS +4

Jolee's Robe:
Feats: Jedi Defense
Defense Bonus: 3
Upgradable: Yes
Breakdown Value: 1,180
Special: Restricted to Neutral; Regeneration Force Points: 1

Handmaiden's Robe:
Feats: Jedi Defense
Defense Bonus: 3
Upgradable: Yes
Breakdown Value: 200
Special: Usable By Handmaiden; CHA +2

Gray Jedi Robe:
Feats: Jedi Defense
Defense Bonus: 1
Upgradable: Yes
Breakdown Value: 85
Special: CHA +2; Regeneration Force Points: 1

Jedi Knight Robe:
Feats: Jedi Defense
Defense Bonus: 2
Upgradable: Yes
Breakdown Value: 110
Special: Regeneration Force Points: 1

Dark Jedi Knight Robe:
Feats: Jedi Defense
Defense Bonus: 2
Upgradable: Yes
Breakdown Value: 110
Special: Regeneration Force Points: 1

Jedi Knight Robe:
Feats: Jedi Defense
Defense Bonus: 2
Upgradable: Yes
Breakdown Value: 110
Special: Regeneration Force Points: 1

Matukai Adept Robe:
Feats: Jedi Defense
Defense Bonus: 1
Upgradable: No
Breakdown Value: 200
Special: CON +2; DEX +2; STR +2

Jedi Master Robe:
Feats: Jedi Defense
Defense Bonus: 3
Upgradable: Yes
Breakdown Value: 305
Special: Regeneration Force Points: 1

Dark Jedi Master Robe:
Feats: Jedi Defense
Defense Bonus: 3
Upgradable: Yes
Breakdown Value: 305
Special: Regeneration Force Points: 1

Natth Cowling:
Feats: Jedi Defense
Defense Bonus: 3
Upgradable: Yes
Breakdown Value: 750
Special: Restricted to Dark Side; STR +3

Arca Jeth's Robe:
Feats: Jedi Defense
Defense Bonus: 2
Upgradable: Yes
Breakdown Value: 875
Special: Restricted to Light Side; WIS +2; Regeneration Force Points: 3

Aleema Keto's Robe:
Feats: Jedi Defense
Defense Bonus: 3
Upgradable: Yes
Breakdown Value: 975
Special: Restricted to Dark Side; STR +2; WWIS +4; Regeneration Force Points: 1

Sylvar's Robe:
Feats: Jedi Defense
Defense Bonus: 2
Upgradable: Yes
Breakdown Value: 1,037
Special: Restricted to Light Side; Damage Resistance: Resist 15 vs. Dark Side; 15 vs. Energy; DEX +2

Thon's Robe:
Feats: Jedi Defense
Defense Bonus: 3
Upgradable: Yes
Breakdown Value: 1,270
Special: Restricted to Light Side; Bonus Feats: Force Focus, Force Immunity, Stun, Force Jump

Crado's Robe:
Feats: Jedi Defense
Defense Bonus: 2
Upgradable: Yes
Breakdown Value: 1,360
Special: Restricted to Dark Side; STR +6; CON -2

Nomi's Robe:
Feats: Jedi Defense
Defense Bonus: 3
Upgradable: Yes
Breakdown Value: 1,500
Special: Restricted to Light Side; WIS +4; Regeneration Force Points 3</span>

#3
CoM_Solaufein

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Jedi: Armor Stats:

Zeison Sha Initiate Armor:
Armor Proficiency: Light
Defense Bonus: 4
Upgradable: Yes
Breakdown Value: 17
Special: Max DEX Bonus +4; Saves Fortitude +1

Zeison Sha Warrior Armor:
Armor Proficiency: Light
Defense Bonus: 5
Upgradable: Yes
Breakdown Value: 250
Special: Max DEX Bonus +4; Saves Fortitude +1

Jal Shey Neophyte Armor:
Armor Proficiency: Light
Defense Bonus: 3
Upgradable: Yes
Breakdown Value: 30
Special: Max DEX Bonus +4; Persuade +1; CHA+1

Jal Shey Advisor Armor:
Armor Proficiency: Light
Defense Bonus: 3
Upgradable: Yes
Breakdown Value: 65
Special: Max DEX Bonus +4; Persuade +1; CHA+2; WIS +1

Jal Shey Mentor Armor:
Armor Proficiency: Light
Defense Bonus: 4
Upgradable: Yes
Breakdown Value: 575
Special: Max DEX Bonus +4; Persuade +1; CHA+1; WIS +1

Darth Malak's Armor:
Armor Proficiency: Light
Defense Bonus: 7
Upgradable: Yes
Breakdown Value: 1,250
Max Dexterity Bonus: +4
Special: Restricted to Dark Side; STR +1; Regeneration +2

#4
CoM_Solaufein

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Jedi: Lightsaber Power Crystals Stats:

Crystal, Rubat:
Damage: +1
Attack Modifier: +1
Additional: -
Component Cost: 49

Crystal, Damind:
Damage: -
Attack Modifier: +3
Additional: -
Component Cost: 99

Crystal, Eralam:
Damage: +2
Attack Modifier: +2
Additional: -
Component Cost: 149

Crystal, Sapith:
Damage: +3
Attack Modifier: +2
Additional: -
Component Cost: 199

Crystal, Nextor:
Damage: +1
Attack Modifier: -
Additional: Critical Threat Range x2
Component Cost: 199

Crystal, Opila:
Damage: +3
Attack Modifier: -
Additional: Massive Criticals: +2-12; Damage on Critical Hit
Component Cost: 149

Crystal, Jenraux:
Damage: +2
Attack Modifier: -
Additional: Blaster Deflection +5
Component Cost: 49

Crystal, Phond:
Damage: +1-6, Physical
Attack Modifier: -
Additional: -
Component Cost: 74

Crystal, Firkrann:
Damage: +2-12 vs. Droid
Attack Modifier: +2
Additional: -
Component Cost: 124

Crystal, Bondar:
Damage: -
Attack Modifier: -
Additional: On Hit: Stun, 25% for 6 seconds; DC 10 to Negate Stun
Component Cost: 49

Crystal, Sigil:
Damage: +1-6
Attack Modifier: +1
Additional: -
Component Cost: 149

Crystal, Upari:
Damage: +1-8
Attack Modifier: +1
Additional: -
Component Cost: 149

Crystal, Solari:
Damage:+3, +1-8 Physical, Damage vs. Dark Side
Attack Modifier: +3
Additional: Can only be used by a Light Jedi
Component Cost: 250

Crystal, Adegan:
Damage: +2
Attack Modifier: -
Additional: -
Component Cost: 49

Crystal, Ruusan:
Damage: -
Attack Modifier: -
Additional:WIS +1, CHA +1
Component Cost: 49

Crystal, Dragite:
Damage: +1
Attack Modifier: -
Additional: CON +1
Component Cost: 49

Crystal, Velmorite:
Damage: -
Attack Modifier: -
Additional: Keen, DEX +1
Component Cost: 60

Crystal, Kasha:
Damage: -
Attack Modifier: +1
Additional: WIS +2
Component Cost: 49

Crystal, Stygium:
Damage: -
Attack Modifier: +1
Additional: DEX +1, Steath +4
Component Cost: 149

Crystal, Pontite:
Damage: +1-10 Cold
Attack Modifier: -
Additional: CHA +2
Component Cost: 199

Ultima-Pearl:
Damage: +2
Attack Modifier: +3
Additional: Massive Criticals: 1-6
Component Cost: 249

Lorrdian Gemstone:
Damage: -
Attack Modifier: -
Additional: Blaster Bolt Deflection +3
Component Cost: 250

Barab Ore Ingot:
Damage: +2-16 Fire
Attack Modifier: -
Additional: -
Component Cost: 250

Crystal, Ankarres:
Damage: -
Attack Modifier: -
Additional: STR +2, DEX +1, Regeneration +2, Keen
Component Cost: 250

Crystal, Kaiburr:
Damage: -
Attack Modifier: -
Additional: WIS +3, CON +3, Regeneration +3
Component Cost: 250

Crystal, Qixoni:
Damage: +5
Attack Modifier: -
Additional: Regeneration Force Points +1, Only Used by Dark Jedi
Component Cost: 250

Crystal, Hurrikaine:
Damage: Unstoppable 1d8
Attack Modifier: -
Additional: On Hit: Knockdown DC 18
Component Cost: Unknown

#5
CoM_Solaufein

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Here are the feat and saving throw progressions for the various classes. All Jedi classes have a base attack bonus equal to their level.

Enjoy~

Kevin

Attached Files



#6
CoM_Solaufein

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Note: this thread has been made in order to replace the old mod topic after discussion with Battlewookie as the old topic has disappeared.

CONTENTS:
1. Where can I find Kotor and TSL mods?
- General modding sites
- Other sites where you can find mods:
2. Installing mods:
- General
- Language issues
3. Learning to mod:
a. I'm no programmer, how can I even hope to mod something?
b. What about modding tools?
4. Some favorite mods
(coming soon)

1. Where can I find Kotor and TSL mods?

Here's a list of sites where you can find Kotor and TSL mods:

a. General modding sites

You will find a variety of mods on the following sites, including side quests, new items and weapons, force powers, reskins, new characters, difficulty mods, etc.

  • Lucas Forums Kotor editing forums and more particularly the Taris Upper City Emporium Holowan Laboratories: the vast majority of kotor modders announce their mods over there - if there's a mod you'd like to have, you can also make a request.
  • PCGamemods - Kotor 1 - various Kotor 1 mods.
  • PCGamemods - TSL - tons of Kotor 2 TSL mods.
  • LucasFiles - you'll find some mods here. This is the only officially endorsed LucasArts mod download site.
Note that PCgamemods recently removed their comments sections, most modders announce their mods and await your comments at LucasForums, in the Upper Taris Emporium forum.

Don't forget to leave your feedback! Modders appreciate feedback: there's nothing like it to encourage them. Even if there are things to improve, it's always good to see people demonstrating an interest. It also helps to make better mods in the future.


b. Other sites where you can find mods:

"specialized" sites and modders personal websites
  • The Team Gizka site - beyond their cut-content project, this site has fixes for some commonly known issues in their downloads section, as well as some other downloads.
  • You will also find a list of modders' personal websiteshere.
Every Weekend, StarWarsKnights.com posts a list of new mods and tools to keep you informed of what is going on in the Kotor modding community.

2. Installing mods:

a. General
- You can find a tutorial on mod installation here

- Afraid to replace your game original files? Don't worry, mods do not normally require you to replace any file (except maybe the dialog.tlk file - see language issues below). Generally, mods will simply ask you to put files in a folder called Override: these files will simply be given priority over the original game files and will not erase any of them.

b. Language issues

Most mods are in English only. If your game is in a language other than English, you will have to use DLG/UTI/UTC Language Converter 0.5 to convert the *.dlg, *uti and *utc files contained in the mods in order to be able to view the new dialogues and descriptions. This will not translate the mod but at leat you will be able to use it.

Warning: replacing your original dialog.tlk file by a dialog.tlk contained in a mod will change the language of all the text in your game. Make sure to back up your original file before replacing it. However, mods distributing a custom dialog.tlk file are very rare. Other files are safe to install.


3. Learning to mod:

a. I'm no programmer, how can I even hope to mod something?

Contrary to some common belief, modding KotOR is accessible to everyone and no prior experience is required. Just start checking the tutorials at Holowan Labs to get started and don't hesitate to ask questions. Other modders will be happy to help you get started. Don't be afraid of those n00bish questions: everyone has to start somewhere :)

Of course, if you have never modded anything before, don't start making an intergalactic quest. Start small, such as editing item propertiesto familiarize yourself with the files and the tools and once you are comfortable, move on to something else. Some areas of modding require more specific knowledge but with reasonable efforts and practice pretty much everything is easily accessible.


b. What about modding tools?

First of all, you'll need Fred Tetra's KotOR tool

StarWarsKnights.com also has a huge tools library that is continually updated. As soon as a new utility is released, it is added to the library (with the full consent of the authors).

You can also find more about modding tools, discuss troubleshooting or bring your suggestions at the T3-M4's Astromech Droid Center at LucasForums.

You don't know what you need to make your mod? Check this thread to get started.


4. Some favorite mods

(coming soon)

suggestions welcomed :)


Edited by Tale, 05 April 2012 - 09:01 PM.

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#7
CoM_Solaufein

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1.0B Patch
High-Quality Music
High-Quality Movies

#8
SteveThaiBinh

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Kotor 2 was not designed to run on Windows Vista, and some people have reported serious problems. Many others have managed it though, sometimes with a bit of tweaking.

First of all, make sure you are running Windows Vista with Service Pack 1. Microsoft included some compatibility upgrades in the service pack that should help run KotOR2.

BassGameMaster’s Guide to running KotOR2 on Windows Vista: Step-by-step guide

1. Insert CD 1, and click to exit the auto-installer.
2. Open Start>My Computer>Kotor 2 and right click on ‘Setup’.
3. Select ‘Properties’ from the menu, and check ‘Run as admin’ and also either ‘Run as Windows XP’ or ‘Run as Windows 2000’ (they both seem to work, but I’ve had better gameplay on 2000.)
4. Double-click on ‘Setup’ and follow the installation process for KotOR2 as normal.
5. As part of the installation, an icon to run KotOR2 should appear on your desktop. Right-click on the KotOR2 desktop icon and repeat step 3.
6. Run the game. It might work now, however if you get an error, don’t give up.
7. Now you must download a new ms32.dll file. Before you do this, find the original file (in My Computer>Program Files>Lucas Arts>KOTOR 2) and make a backup copy somewhere safe.
8. Click Here and download the file from FileFront.com
9. Now that you have downloaded the file, copy it to the location mentioned in Step 7, replacing the old file.
10. Run the game. It might work now, however, some people still find problems at this stage. The next step is to contact Securom, the company that handles the DRM (copy protection) for KotOR2.

Contacting Securom

Some people have got KotOR2 running successfully with help from Securom, and they can be reached at support@securom.com. Before you do this, please follow this procedure, and include the resulting file when you contact Securom:

1. Make sure the original disc (play or launch disc) is in a local CD or DVD-ROM drive.
2. Please reboot your computer and do not start any additional applications.
3. 'Right-click' (click the right button of your mouse) on the desktop shortcut (icon) of the program/game or the actual SecuROM protected executable which can be found in the installation directory of the program/game.
4. A dialog menu will appear. Choose 'Launch Analysis' from the menu choices.
5. After selecting 'Launch Analysis', a disclaimer window will appear.
6. To proceed, please click onto the 'Yes' button.
7. The program will now generate an 'AnalysisLog.sr0' file within the root of your C:\ directory.
8. Please 'zip' (archive) this file (to avoid email corruption) and send it to our official email address support@securom.com together with a description of your problem (e.g. screenshots, further details).

Securom may provide you with a replacement Kotor2.exe file, if this is an appropriate solution for your case. You will need to place in My Computer>PRogram Files>Lucas Art>KOTOR 2 as per Securom’s instructions. Don’t forget to right-click the new Kotor2.exe file and select ‘Run as admin’ and either ‘Run as Windows XP Service Pack 2 (or 3)’ or ‘Run as Windows 2000’.

Forum Help

This forum can be a useful source of help for KotOR2 technical problems. Make sure you post as much information about your system as you can, as detailed here.

The other main forum is over at LucasArts – their KotOR2 Tech Support Forum also has a number of active members who can give advice and provide solutions.

A few problems and solutions:

"Feature Transfer" error on installing: Link
Game is very unresponsive upon starting: Link
Problems starting the game: Link1, Link2
The application has stopped working error: Link
Wrong Volume in drive or Please remove disk from cd/dvd drive and insert original disk in another drive: Link (this apparently is an old issue, but systems that were fine under Windows XP are encountering it under Vista)
Possible solution for SLI machines: Link
Kotor 2 not recognizing video drivers under Vista: Link
Kotor 2 only works without sound: Link, Link2
Can't find old XP saves after installing Vista: Link
Fix for Intel chipsets: Link

For those with Creative Soundblaster X-Fi soundcards, the Creative Alchemy Project promises to help games resolve their sound issues with Vista. It's currently in beta, so use at your own risk, but KotOR2 is listed as supported. Please report back to us if you have success or problems with this.

Good luck, and please PM me or the other mods to let us know if there are any broken links or mistakes, and when new solutions become available. :woot:

#9
Rosbjerg

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The Sith Lord Restored Content Mod has been released (and updated) and is now available here.

A trailer.

And their forum with info.




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