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Jade Empire Bombed


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#41
><FISH'>

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And they are wasting their time and money doing so.

<{POST_SNAPBACK}>


Why?

#42
metadigital

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And they are wasting their time and money doing so.

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Why?

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Because it will be one of those games that has crappy controls BECAUSE it was ported from the console.
:*

#43
Judge Hades

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Loss leader?

Its a good game and besides Halo 3 and Oblivion are kickstarting X-Box 360.

<{POST_SNAPBACK}>

Not to kickstart the blinking XBox, to kickstart the Jade Empire franchise! :*

<{POST_SNAPBACK}>


But JE was a good game.

#44
Child of Flame

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Some would say the same about Knights too. But it still worked didn't it? and if they had to they could use a similar control scheme as FF7

<{POST_SNAPBACK}>

Those are turned based games. JE is real-time combat. You simply can't jump, roll, move, heal, change style/transform & camera angle all at the same time using a Mouse & Keyboard.

<{POST_SNAPBACK}>



Jump = Space
Roll = RMB
Move = W-A-S-D
Heal = Shift
Change Style/Transform = Scroll Wheel
Camera Angle = X/Y Axis on the Mouse

What's so hard about that?

I've messed around with harder control schemes.

You can easily have a finger on all those buttons at the same time.

Failing that, include an option for a joypad. :*

Assuming there is an attack button, map that to the LMB, and if there's different types of attacks triggered by that attack button, have the attack be modified by the movement keys.

#45
Atreides

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If the project's internally funded, interest doesn't need to be paid to another company. The money stays within the company but you still need to make sure that you're getting an acceptable return on the project and you can set it at what you think's appropriate. If the expected return's not acceptable then you shouldn't be starting the project anyway.

As for the 7% - are salary/overhead costs part of the expenses in calculating the 7% or do they come from the 7%? Technically a project can have a net present value (NPV) of 0 and still be ok if your expenses have been imputed into the costs in calculating the NPV (which is how it should be done).

#46
metadigital

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Loss leader?
Its a good game and besides Halo 3 and Oblivion are kickstarting X-Box 360.

<{POST_SNAPBACK}>

Not to kickstart the blinking XBox, to kickstart the Jade Empire franchise! :*

<{POST_SNAPBACK}>

But JE was a good game.

<{POST_SNAPBACK}>

But it only sold 500,000 copies.

#47
jaguars4ever

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Loss leader?
Its a good game and besides Halo 3 and Oblivion are kickstarting X-Box 360.

<{POST_SNAPBACK}>

Not to kickstart the blinking XBox, to kickstart the Jade Empire franchise! :*

<{POST_SNAPBACK}>

But JE was a good game.

<{POST_SNAPBACK}>

But it only sold 500,000 copies.

<{POST_SNAPBACK}>

And how many did PS:T sell?

I'm sorry, but market demand is not directly proportion to quality.

#48
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If the project's internally funded, interest doesn't need to be paid to another company.  The money stays within the company but you still need to make sure that you're getting an acceptable return on the project and you can set it at what you think's appropriate.  If the expected return's not acceptable then you shouldn't be starting the project anyway.

As for the 7% - are salary/overhead costs part of the expenses in calculating the 7% or do they come from the 7%?  Technically a project can have a net present value (NPV) of 0 and still be ok if your expenses have been imputed into the costs in calculating the NPV (which is how it should be done).

<{POST_SNAPBACK}>

IIRC the 7% was the net figure given to a developer after everyone else has taken their bit, up to and including the publisher. (The headline figure was a 15% margin, which was referred to as the top end of the scale.)

The sunk costs of the publisher (on marketing and whatnot) are taken out of the amount the developer gets, with priority.

Obviously if Bioware self-published, they have taken some of the inherent risk and therefore wil not have to shell out as much (no publisher cut and loss of IP), but they still have to pay all the marketing and other upfront costs, not to mention keep the develoeprs alive until the next release.

#49
Judge Hades

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But it only sold 500,000 copies.

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So, what does that have to do with me? All I care about is getting a good game.

#50
metadigital

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And how many did PS:T sell?

I'm sorry, but market demand is not directly proportion to quality.

<{POST_SNAPBACK}>

Never said it was.

I was making an economic assessment about how the business plan might easily have been to buy market share with a new game, Jade Empire; under these auspices it can be termed a "loss leader" in reference to the marketing terminology, because it is establishing a new franchise that will not require as much marketing in the future (as it is an established entity in the marketplace).

#51
jaguars4ever

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Because it will be one of those games that has crappy controls BECAUSE it was ported from the console.
:*

<{POST_SNAPBACK}>

Don't worry about Mets - he's just collecting intel and dispensing it through the usual channels without ever experienceing JE's controls first hand. :p"

:D

#52
metadigital

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But it only sold 500,000 copies.

<{POST_SNAPBACK}>

So, what does that have to do with me? All I care about is getting a good game.

<{POST_SNAPBACK}>

Well, if the game doesn't sell, REGARDLESS OF THE QUALITY OF IT, there won't be any more like it because the developer will likely go out of business AND / OR no other publisher will commission a similar game, for fear of risking their investment.

Basic economics. ;)

Because it will be one of those games that has crappy controls BECAUSE it was ported from the console.
:*

<{POST_SNAPBACK}>

Don't worry about Mets - he just collecting intel and dispensing it through the usual channels without ever experienceing JE's controls first hand. :-"

:D

<{POST_SNAPBACK}>

Exactly.

What side of the argument are you on, anyway? :p I thought you were arguing against the port! :)

#53
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:D

Exactly.

What side of the argument are you on, anyway?

*pinkie*

My side. I don't stay on other people's sides. Not even my own.

#54
Judge Hades

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Then someone else will replace them and make games. Everyone is replaceable.

#55
metadigital

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*pinkie*
My side. I don't stay on other people's sides. Not even my own.

<{POST_SNAPBACK}>

OH NOES!11!!!


It's a random ninja attack from left field by a rabid jaguar gorrilla guerilla!

#56
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And don't forget the pickles.

#57
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Then someone else will replace them and make games.  Everyone is replaceable.

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Except that the only people that will invest in games (marketing publishers) won't play them (and therefore definitely not love them, like developers) so you will get more and more derivative games that show no innovation and are less and less appealing to play. But "safer" investments for them. So Final Fantasy CXCLVIX, then.

A bit like now we have people in politics who nobody will vote for, because no matter who you vote for, a politician gets in. :*

#58
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Then I would probably move on to something different to entertain myself.

#59
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OH NOES!11!!!


It's a random ninja attack from left field by a rabid jaguar gorrilla guerilla!

<{POST_SNAPBACK}>

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"Ninja you say?! I'll Crush Ye Barnacles ye stinkin' ninja scum! Arrrrrr!!"

#60
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:- ROFLMAO :lol:




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