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> The Black Hound FAQ, inconspicuously renamed
Kasabian
post Dec 11 2008, 01:32 AM
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I loved Icewind Dale and Icewind Dale II, they are what got me into playing RPG games so I have fond memories of them both.

I only recently discovered that the designer of Icewind Dale/lead designer of the Icewind Dale II has a personal project The Black Hound. Needless to say I am quite excited about this, especially since it will include a couple of characters from my favourite games. The only way this could be any better to me is if it was set in Icewind Dale itself!

I really look forward to getting my hands on this, so much so that I had to register just to say it. :D


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~R.I.P. Adam aka "Ildánach", my big brother 25/04/08~
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ramza
post Dec 11 2008, 08:39 AM
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Welcome to our community, Kasabian!

I have been a fan of TBH ever since it was first announced to be in production (in 2001 I think?). Unfortunately, BIS canned the product which was to be called BG3. Now, our friend Sawyer is trying to use the NWN2 engine to recreate what was supposed to be that game.

I don't even remember when he first announced that he was working on this mod. Unfortunately, I am being quite pessimistic on whether it will ever be released. It could take another couple of years or it may never be released at all. I do think it would have been faster if Sawyer had used the original Mystary engine as approximately 60% of the game was already done.

Can we have some update please?


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"Ooo, squirrels, Boo! I know I saw them! Quick, throw nuts!" -Minsc
"I am a well-known racist in the Realms! Elves? Dwarves? Ha! Kill'em all! Humans rule! -Me



QUOTE (Tigranes @ Feb 13 2010, 01:01 AM) *
Volourn will never grow up, he's like the Black Peter Pan, here to tell you that it might be great to always be a child, but everybody around is gonna hate it. :p
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J.E. Sawyer
post Dec 11 2008, 08:44 AM
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SoZ cleared up a large number of technical issues/wishes that I wanted to see in the engine, so you should be hearing/seeing more soon.


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Killian Kalthorn...
post Dec 11 2008, 09:20 AM
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Cool.


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"Your Job is not to die for your country, but set a man on fire, and take great comfort in the general hostility and unfairness of the universe."
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Starwars
post Dec 11 2008, 10:14 AM
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Looking forward to seeing more!
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Dragon Lord Jone...
post Dec 11 2008, 01:46 PM
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this is good news ... can't wait for a more revealing update. KEEPING THE DREAM ALIVE lol

best of luck Mr. Sawyer on finishing this mod
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Starwars
post Dec 11 2008, 02:26 PM
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If push comes to shove, he can always enslave Monty, Rob, Anthony, Nathaniel or some other OEI members to help him out. Such are the powers of an Aliens Project Director.
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Killian Kalthorn...
post Dec 11 2008, 02:55 PM
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Just as long we don't see a criss-cross of assets. The last thing I want my wizard to face is a damn face hugger.


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"Your Job is not to die for your country, but set a man on fire, and take great comfort in the general hostility and unfairness of the universe."
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Starwars
post Dec 11 2008, 03:02 PM
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NWN2: Ripley goes to Faerun
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Dragon Lord Jone...
post Dec 11 2008, 03:14 PM
Post #385

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well there is a creature in one of the monster manuals (I Believe) that comes close to a face hugger (in appearence anyway). can't remember what it's called though. could be in fiend folio too.
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Jaesun
post Dec 11 2008, 06:10 PM
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QUOTE (Starwars @ Dec 11 2008, 03:02 PM) *
NWN2: Ripley goes to Faerun


LMAO thumbsup.gif


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You know you want to make it Obsidian!
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Llyranor
post Dec 11 2008, 06:11 PM
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LMAO


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(Approved by Fio, so feel free to use it)
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karka
post Dec 11 2008, 06:51 PM
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QUOTE (J.E. Sawyer @ Dec 11 2008, 06:44 PM) *
SoZ cleared up a large number of technical issues/wishes that I wanted to see in the engine, so you should be hearing/seeing more soon.


Does this mean we need SOZ to play TBH?


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Killian Kalthorn...
post Dec 11 2008, 07:09 PM
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More than likely.


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J.E. Sawyer
post Dec 11 2008, 07:25 PM
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Unless Atari/Obsidian releases a patch that includes all of the various things that make overland maps possible, yes.


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