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> NWN2 Modding project
metadigital
post Dec 28 2006, 03:56 PM
Post #16

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From: ludo ergo sum



Do you guys have a project management template for a module?


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Guard Dog
post Dec 28 2006, 04:12 PM
Post #17

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QUOTE(metadigital @ Dec 28 2006, 07:56 PM)
Do you guys have a project management template for a module?
*


No but we do have a Wiki going to keep track of who is doing what. Niah is also working on a base module for team use with common scripts for custom items, death, respawining, etc. But it is up to the builder to use it or not. I am using it. The builders are doing their own project, we are just working together to make some of the projects tie together. For example my mod is The Company of the Wolf. It is for new level 1 characters and will take you to level 5-6 depending on how you play it. Phoenixus mod begins at level 6. To keep it flowing my mod will include some events that lead up to his.

This post has been edited by Guard Dog: Dec 28 2006, 04:30 PM


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“If ye love wealth better than liberty, the tranquillity of servitude rather than the animating contest of freedom, — go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that ye were our countrymen!”

Samuel Adams
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Azure79
post Dec 29 2006, 11:30 AM
Post #18

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Sounds really cool! Can't wait to play.
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metadigital
post Dec 29 2006, 01:00 PM
Post #19

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From: ludo ergo sum



QUOTE(Guard Dog @ Dec 29 2006, 12:12 AM)
QUOTE(metadigital @ Dec 28 2006, 07:56 PM)
Do you guys have a project management template for a module?
*

No but we do have a Wiki going to keep track of who is doing what. Niah is also working on a base module for team use with common scripts for custom items, death, respawining, etc. But it is up to the builder to use it or not. I am using it. The builders are doing their own project, we are just working together to make some of the projects tie together. For example my mod is The Company of the Wolf. It is for new level 1 characters and will take you to level 5-6 depending on how you play it. Phoenixus mod begins at level 6. To keep it flowing my mod will include some events that lead up to his.
*

That's good. original.gif

I was more interested in the hard-won experiences of resource allocation for a project. By that I mean, what the critical path is (what needs to be done first, then next, etc, until the project is finished) and what those parts require (as in people's time and effort).


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Guard Dog
post Dec 30 2006, 01:45 PM
Post #20

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QUOTE(metadigital @ Dec 29 2006, 05:00 PM)
I was more interested in the hard-won experiences of resource allocation for a project. By that I mean, what the critical path is (what needs to be done first, then next, etc, until the project is finished) and what those parts require (as in people's time and effort).
*


I got you. Each builder is doing their own project and working alone as far as I know. At least I am. I know Phoenixus and Niah are as well. This project will never be finished because it's only goal is to make sure all the modules the team members build mesh with each other. For instance there are five modules set in the Silver Marches in process now. In mine, I will kill off a minor figure from FR canon. She will be dead in the other four as well so long as they occur later than mine in FR time.

I do have an idea for a collaborative campaign taking a PC from level 1 to 20 with a continous plot thread over a half dozen or so modules. But for the moment we all want to get at least one mod under our belts with the new toolset. Plus hopefully we will get an expansion sometime next year. This game could use some new tiles types and VERY much needs to expand it's monster manual.


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“If ye love wealth better than liberty, the tranquillity of servitude rather than the animating contest of freedom, — go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that ye were our countrymen!”

Samuel Adams
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metadigital
post Dec 30 2006, 06:06 PM
Post #21

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From: ludo ergo sum



That will all come, I am supremely confident.

I must say that is pretty clever, having an overarching timeline for everyone to use so that major NPCs are tracked (rise and fall, no doubt). original.gif


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Guard Dog
post Dec 31 2006, 05:25 AM
Post #22

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Another thing we batted around was keeping a data base of companions and NPC. This might make it easier to reuse NPCs when revisiting a setting. I for one would love to see a mode set say in 1371 in Silverymoon then play a different mod in the same setting a year later in game time with a different charachter but have some of the same NPCs. Especially since they would reflect character devlopment from the first mod and made refrences to those events in conversations.


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“If ye love wealth better than liberty, the tranquillity of servitude rather than the animating contest of freedom, — go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that ye were our countrymen!”

Samuel Adams
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metadigital
post Dec 31 2006, 05:51 AM
Post #23

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From: ludo ergo sum



You could even have an official history: the canon of your group mods!

* can of worms, open *


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Guard Dog
post Jan 4 2007, 03:37 PM
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There are 2nd ed source books, 3rd ed books, 3.5 ed books, novels (if you can call them that) game modules, story articles, and of course the FR games themselves. All of it canon, most of it contradictory. Keeping up with all this crap is like trying to spray paint your name on the side of a moving bus.


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“If ye love wealth better than liberty, the tranquillity of servitude rather than the animating contest of freedom, — go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that ye were our countrymen!”

Samuel Adams
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J.E. Sawyer
post Jan 6 2007, 05:27 PM
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I'm going to pretend this is a toolset/custom content thread! I've been working on a personal project in recent free time (mostly spent recovering from wisdom teeth being removed). In addition to learning a lot about mapping, I'm starting to get involved in scripting (which I've actually never done much of) and creating custom icons.

Today I worked on aspects of the epithet system for the campaign I'm building. Epithets are specialized reputations that are built over time across the campaign. Unlike local reputations that may only affect interactions with NPCs within a set of maps, epithets draw reactions from characters all over the campaign -- though they are very spread out.

The system itself is pretty simple. Each epithet has a global variable that is incremented in coversation (and occasionally outside of conversation). When the character has increased that particular variable enough, they will be "awarded" with the epithet, which takes the form of a feat. The feat has no statistical bonus, but is occasionally checked in NPC conversations.

Anyway, I made a bunch of icons for the feats today and I am pretty happy with how they turned out.

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Pop
post Jan 6 2007, 06:02 PM
Post #26

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Oh, you're a ****in' tease, aren't you? original.gif)

It's not very nice to play with our poor fan feelings tongue.gif

This post has been edited by Pop: Jan 6 2007, 06:04 PM


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You Sheeple laugh but are clearing ignoring a plot that began with the Phoebus Cartel’s arsonist burning of the Reichstag in 1933 launching the Nazi-Communist plot to undermine American through the Second World War II then the Cold War and now Manchurian Candidates Barry Hussein Obama Soeterno fake created monster by collusion of the Eurabian Axis of Communist Russia and Al Queda working with the Trilateral Commission, the Fed, and the Montauk Project to install one world health care starting by using fluoridated water and lacing our skies with chemtrail poison developed by the North Viet Cong, the Bin Laden family and spy Werner Von Braun at Area 51 on August 4, 1951, EXACTLY 10 years to the day before Obama’s birthday in Mombassa, Indonesia, to a black East German spy and her white Kenyan husband from Maui placing Rosemary Omen baby Obama illegally in United States against Our Constitution. See Erich Von Daniken’s book on the Illuminati’s secret records of Nostradamus – IF you can find a copy that hasn’t been mysteriously disappeared.

The truth is out there.
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Musopticon?
post Jan 6 2007, 07:40 PM
Post #27

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Fan feelings aside, those look pretty good.


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2-10-08 NEVAR FORGET
QUOTE (kirottu @ Nov 28 2007, 05:33 PM) *
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

It has made me the man I am today. A man who craves furry hentai.


So let us go and embrace the rustling smells of unseen worlds
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Pop
post Jan 6 2007, 08:26 PM
Post #28

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"Arrogant Bitch" is so my next avatar.

*edit - And so it is.

This post has been edited by Pop: Jan 6 2007, 08:33 PM


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You Sheeple laugh but are clearing ignoring a plot that began with the Phoebus Cartel’s arsonist burning of the Reichstag in 1933 launching the Nazi-Communist plot to undermine American through the Second World War II then the Cold War and now Manchurian Candidates Barry Hussein Obama Soeterno fake created monster by collusion of the Eurabian Axis of Communist Russia and Al Queda working with the Trilateral Commission, the Fed, and the Montauk Project to install one world health care starting by using fluoridated water and lacing our skies with chemtrail poison developed by the North Viet Cong, the Bin Laden family and spy Werner Von Braun at Area 51 on August 4, 1951, EXACTLY 10 years to the day before Obama’s birthday in Mombassa, Indonesia, to a black East German spy and her white Kenyan husband from Maui placing Rosemary Omen baby Obama illegally in United States against Our Constitution. See Erich Von Daniken’s book on the Illuminati’s secret records of Nostradamus – IF you can find a copy that hasn’t been mysteriously disappeared.

The truth is out there.
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Dark_Raven
post Jan 6 2007, 08:30 PM
Post #29

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Infamous seductress or corpse raven. original.gif


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Hades was the life of the party. RIP You'll be missed.
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Pop
post Jan 6 2007, 08:35 PM
Post #30

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How exactly does one become a corpse raven? Or a porcelain mask?


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You Sheeple laugh but are clearing ignoring a plot that began with the Phoebus Cartel’s arsonist burning of the Reichstag in 1933 launching the Nazi-Communist plot to undermine American through the Second World War II then the Cold War and now Manchurian Candidates Barry Hussein Obama Soeterno fake created monster by collusion of the Eurabian Axis of Communist Russia and Al Queda working with the Trilateral Commission, the Fed, and the Montauk Project to install one world health care starting by using fluoridated water and lacing our skies with chemtrail poison developed by the North Viet Cong, the Bin Laden family and spy Werner Von Braun at Area 51 on August 4, 1951, EXACTLY 10 years to the day before Obama’s birthday in Mombassa, Indonesia, to a black East German spy and her white Kenyan husband from Maui placing Rosemary Omen baby Obama illegally in United States against Our Constitution. See Erich Von Daniken’s book on the Illuminati’s secret records of Nostradamus – IF you can find a copy that hasn’t been mysteriously disappeared.

The truth is out there.
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