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Sep 21 2004, 01:27 AM
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#31
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![]() Arch-Mage Posts: 7,093 Joined: 10-May 04 From: Salarian Special Tasks Group |
QUOTE(Servant of Eru @ Sep 21 2004, 01:17 AM) QUOTE(jaguars4ever @ Sep 21 2004, 12:00 AM) QUOTE(Radwar @ Sep 21 2004, 12:38 AM) I'm not saying that Bioware is better here, but your talking like Obsidian is way better than Bioware storywise. Sorry but having played all of both companies RPG's, I consider them pretty much on par talentwise. What other Obsidian games have you played then? Tell me, I'd love to know. ^_^ Obsidian=Black Isle Studios reincarnated. BIS games included Planescape Torment, the Fallout series, the Icewind Dale series, etc. All in all, some of what are said to be the greatest RPG games of all time. Indeed. I am the proud owner of all those games with the exception of the IWD "dugeon crawlers" . Just wanted to point out that it's not actually BIS 'cause some of them did go to Troika as well. :ph34r: -------------------- ![]() |
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Sep 21 2004, 01:56 AM
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#32
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![]() (9) Sorcerer Posts: 1,272 Joined: 2-June 04 |
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Sep 21 2004, 04:46 AM
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#33
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![]() (12) Mage Posts: 1,918 Joined: 7-June 04 From: Somewhere in the European Union |
This depends from point of view...
-------------------- HERMOCRATES:
Nur Ab Sal was one such king. He it was, say the wise men of Egypt, who first put men in the colossus, making many freaks of nature at times when the celestial spheres were well aligned. SOCRATES: This I doubt. We are hearing a child's tale. |
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Sep 21 2004, 06:40 AM
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#34
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![]() (2) Evoker Posts: 67 Joined: 12-September 04 From: Earth- version of Dreshdee |
aren't we all?
-------------------- - Fair's fair.
(Crowley in GOOD OMENS by Terry Pratchett and Neil Gaiman) "Evil is of old date" - arab preverb sweeper |
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Sep 21 2004, 10:16 AM
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#35
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The Big Cheese Posts: 169 Joined: 5-February 04 From: Orange County, CA |
Not to get into the who is BIS and who is not BIS, but the Troika guys left Black Isle in early 1998 and the rest of us didn't leave until early-mid 2003. Plus, very few if any people from Troika worked on Torment.
-------------------- Feargus Urquhart
CEO Obsidian Entertainment, Inc. |
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Sep 21 2004, 10:45 AM
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#36
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(1) Prestidigitator Posts: 7 Joined: 20-September 04 |
QUOTE(Servant of Eru @ Sep 21 2004, 12:17 AM) QUOTE(jaguars4ever @ Sep 21 2004, 12:00 AM) QUOTE(Radwar @ Sep 21 2004, 12:38 AM) I'm not saying that Bioware is better here, but your talking like Obsidian is way better than Bioware storywise. Sorry but having played all of both companies RPG's, I consider them pretty much on par talentwise. What other Obsidian games have you played then? Tell me, I'd love to know. ^_^ Obsidian=Black Isle Studios reincarnated. BIS games included Planescape Torment, the Fallout series, the Icewind Dale series, etc. All in all, some of what are said to be the greatest RPG games of all time. Agreed. About the IWD series, I know it's considered an RPG lite compared to Torment, Fallout, the BG series, ect... But I liked it anyway. Maybe it's because I played IWD after completing BG2: SOA, and I though it was a nice little break after the insane amount of side quests BG2 brings you all at once, lol. Also I thought the story was great, though not as complex as some others, but I expect that in an RPG lite. I've come to expect great stories from those 2 companies and I know that they can come up with a rare jewel once in a while. But I don't expect like some few gamers I saw here and there on messageboards to release the mother of all RPG's (storywise) every single time they release a game. That's plaine ridiculous and reastically an impossible feat. That said, all in all I prefer more complex RPG's, I did find IWD alot of fun to play and would gladly play a third installement if one ever comes out. |
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Sep 21 2004, 11:27 AM
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#37
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![]() (5) Thaumaturgist Posts: 497 Joined: 16-May 04 |
Eh, I think Bioware's weakest point is story really, (and bugs/support :angry:). KotOR's really NWN OC 2.0. The problem with these imo is that they try to give a sense of freedom by a sort of hub and spoke system but it really doesn't work. You don't feel any more free going to dungeon 2 before 3 before 1 instead of 1 2 3, and it makes things seem more generic and lessens the possibility for a story. I think that sort of thing worked better in BG2 because things like the troll castle were treated more like side-quests and so had some personality. I'd thought seeing the linear, though dull, SoU they'd started to realize it, but then the Underdark was just the same. Morrowind had real freedom, which really hinges on the completely freeform world. For KotOR 2, and especially tile/area based things like NWN a somewhat more linear bit with less arbitary travel choices works much better and makes for a much more immersive story.
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Sep 21 2004, 12:25 PM
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#38
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![]() (12) Mage Posts: 1,918 Joined: 7-June 04 From: Somewhere in the European Union |
Right! The first hours of KOTOR were great (I mean Taris) but later storyline sucked. the free choice of planet was unnecessary (and proved to be illusion)and on every world storyline was reduced to make 2 or 3 tasks to obtain stupid starmap. even NWN was more interesting in it's also linear plot (searching for creatures in Neverwinter quarters) I was expecting something more inventive. And now we have TSL with storyline copied from Return of the Jedi (last jedi, sith rule bla,bla,bla) - at least the team is million times better than bioware so we may yet experience something ORIGINAL
-------------------- HERMOCRATES:
Nur Ab Sal was one such king. He it was, say the wise men of Egypt, who first put men in the colossus, making many freaks of nature at times when the celestial spheres were well aligned. SOCRATES: This I doubt. We are hearing a child's tale. |
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Sep 21 2004, 01:05 PM
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#39
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![]() (9) Sorcerer Posts: 1,358 Joined: 3-September 04 From: Honey, my address is Ahto West, Manaan. |
Copied from Return of thr Jedi? I see nothing wrong with that. I also found the originals story to be incredibly good all the way through. Admittedly, finding the starmaps can get a little tedious by the time u reach the last one, but all those sidequests easily made up for that.
-------------------- "Have No Way as Way. Have No Limitation as Limitation." Bruce Lee's Moto
"Power is an illusion of weakness." KOTORFanactic "All yor spam r belong 2 Me!" KOTORFanactic |
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Sep 21 2004, 04:27 PM
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#40
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(1) Prestidigitator Posts: 10 Joined: 10-August 04 |
QUOTE(Radwar @ Sep 21 2004, 02:45 PM) QUOTE(Servant of Eru @ Sep 21 2004, 12:17 AM) QUOTE(jaguars4ever @ Sep 21 2004, 12:00 AM) QUOTE(Radwar @ Sep 21 2004, 12:38 AM) I'm not saying that Bioware is better here, but your talking like Obsidian is way better than Bioware storywise. Sorry but having played all of both companies RPG's, I consider them pretty much on par talentwise. What other Obsidian games have you played then? Tell me, I'd love to know. ^_^ Obsidian=Black Isle Studios reincarnated. BIS games included Planescape Torment, the Fallout series, the Icewind Dale series, etc. All in all, some of what are said to be the greatest RPG games of all time. Agreed. About the IWD series, I know it's considered an RPG lite compared to Torment, Fallout, the BG series, ect... But I liked it anyway. Maybe it's because I played IWD after completing BG2: SOA, and I though it was a nice little break after the insane amount of side quests BG2 brings you all at once, lol. Also I thought the story was great, though not as complex as some others, but I expect that in an RPG lite. I've come to expect great stories from those 2 companies and I know that they can come up with a rare jewel once in a while. But I don't expect like some few gamers I saw here and there on messageboards to release the mother of all RPG's (storywise) every single time they release a game. That's plaine ridiculous and reastically an impossible feat. That said, all in all I prefer more complex RPG's, I did find IWD alot of fun to play and would gladly play a third installement if one ever comes out. I'm sorry, I did not mean to imply any shortchanging of Bioware. If nothing else, then Bioware has provided the Infinity Engine, which has been the basis of so much of my enjoyment in CRPGs for the past --what, 7 years? 8 years? And they have done much more besides providing the Infinity Engine. Neverwinter Nights is a love-letter to the entire roleplaying community. Bioware is a great company, and they deserve our support. The point I was trying to make was in response to the poster who was uncertain as to whether Obsidian were up to the task of following Bioware. I will repeat that I have no doubt they will do even better than Bioware. Why? Because they have the advantage of working with Bioware's technology, i.e. the engine from KOTOR 1. This should free up a great deal of Obsidian's time to work on what I consider to be their special strength, which is story. Fallout is brilliant. Planescape: Torment is in a class by itself, in terms of story and development. Perhaps a better way of phrasing it is this: Obsidian will work wonders with KOTOR 2, but this is no slight to Bioware, because they did so many things right with KOTOR 1. Does that make sense to anyone else? Of course, I could turn out to be wrong, and the game might suck. But it's not going to suck. MadMalachi |
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Sep 21 2004, 11:12 PM
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#41
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![]() (12) Mage Posts: 1,918 Joined: 7-June 04 From: Somewhere in the European Union |
I think similar but what with pressure from Lucasarts? If Obsidian would have 2 years to develop this game instead of one, this game would be two times better.
-------------------- HERMOCRATES:
Nur Ab Sal was one such king. He it was, say the wise men of Egypt, who first put men in the colossus, making many freaks of nature at times when the celestial spheres were well aligned. SOCRATES: This I doubt. We are hearing a child's tale. |
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Sep 21 2004, 11:26 PM
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#42
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(2) Evoker Posts: 64 Joined: 2-May 04 From: bed |
QUOTE(Nur Ab Sal @ Sep 21 2004, 11:12 PM) I think bad english you have? -------------------- Being held down by the MAN!
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Sep 21 2004, 11:32 PM
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#43
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(2) Evoker Posts: 64 Joined: 2-May 04 From: bed |
-------------------- Being held down by the MAN!
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Sep 22 2004, 02:03 AM
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#44
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![]() (12) Mage Posts: 1,918 Joined: 7-June 04 From: Somewhere in the European Union |
Same to you pal.
-------------------- HERMOCRATES:
Nur Ab Sal was one such king. He it was, say the wise men of Egypt, who first put men in the colossus, making many freaks of nature at times when the celestial spheres were well aligned. SOCRATES: This I doubt. We are hearing a child's tale. |
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Sep 22 2004, 02:09 AM
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#45
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![]() Arch-Mage Posts: 3,213 Joined: 11-February 04 From: NorCal homie. |
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