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The Stone Giants are Coming!

Posted by Aarik D , 14 September 2016 · 8716 views

The Stone Giants are Coming!

I have some exciting news! The Fortress of the Stone Giants is just weeks away. When we last left our heroes, having saved the sleepy coastal town of Sandpoint multiple times (from bandits, a dragon, goblins, zombies and ghouls), they briefly turned their attention to rescuing Turtleback Ferry and Fort Rannick from ogres and flooding. Now they've returned to the coast to find "Sandpoint Under Siege."

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The town is in the middle of an onslaught of Stone Giants along with the dragon, Longtooth, flying overhead (thanks to the animation prowess of Andre Nguyen). The card mechanics also simulate the destruction of Sandpoint. All of the locations in this scenario are unstable. Each turn a card is revealed from the top of a random open location. If it's a boon, it's destroyed by looting and burning. If it's a bane, it shuffles back into its deck to continue sowing chaos.

For those of you that are Heroic and Legendary players, we've twisted some of the scenario powers to make them even harder. In the second scenario, "Jorgenfist," you may find that you will be fighting some of the same resilient giants again with this scenario power: "If you would defeat a monster that has the Giant trait, roll 1d6. On a 1, the monster is undefeated." In Heroic and Legendary difficulties, having a few giants in the mix wasn't enough! This is one of the largest collection of big bad guys Varisia has seen in eons! Therefore, everything in this scenario is a giant: "If you would defeat a monster that has the Giant trait, roll 1d6. On a 1, the monster is undefeated. All monsters gain the Giant trait. The difficulty to defeat banes with the Giant trait is increased by 4." From here on, you'll see more and more unique scenario setups in all levels of difficulty. Programmers George Wang and Kevin Smith are making them a reality and building them in such a way that I get to use them in Quest Mode for my own devilish plans in the future.

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As always, when you complete every scenario in an adventure on Legendary difficulty, you get a new card in your vault! In this case, you will find a boon straight out of the Thassilonian Library where you end Adventure Deck 4. The way forward is dangerous, bizarre, and mysterious. As such, you'll need a good book!

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Outsiders are starting to show up in Deck 4, but really start to come into their own in the later decks. Incidentally, this book is an original piece by Hannah Kennedy, who joined our team a few months ago.

If you bought the Rise of the Runelords, you also will receive the Birdcruncher Crown promo card.

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This card is a great fashion statement AND is a fantastic way to get the most out of Burnt Offerings scenarios.

One additional, but important note: We are always listening to your feedback. Since the phone release, we've received a fair amount of it! Our goal is to always make playing the game fun on any platform. To that end, we are fixing bugs and improving the phone interface. We are also adding the option to switch back to a tablet-style interface if you find that our phone UI is just not for you.

Alright, back to work!
Nathan Davis
Game Director

  • PinkRose, StormbringerGT, Borissimo and 9 others like this



Yay! It's coming at last. The animated screenshot looks really cool.

 

Glad to hear the phone UI is getting some attention and a toggle to opt-out.

    • PinkRose and KazMx like this
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firestormkirby
Sep 14 2016 02:50 PM

Switching back to the tablet interface will be awesome for those people with phablet phones! Excellent decision there. 

    • PinkRose, PRuano and KazMx like this
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Ethics Gradient
Sep 14 2016 04:06 PM

Nice.  We can finally close out that pesky "Not enough flying dragons" bug that's been plaguing the game since launch!  Wait..., do you think just one dragon will be enough?
 
Glad to hear that things seem to be progressing well.  It'll be fun to see where things go in the coming weeks.

    • PinkRose and KazMx like this
Wow. The legendary part sounds like it's going to take a few days to kill
I looking forward to new cards from chest. I'll have 100 chest to pull from.

I find it funny how Obsidian is spinning AD4 being 'just weeks away' as exciting news.... Because it's not. I like that they're adding all cool effects and more fluff but AD4 was supposed to be out in June. Nothing to do now but wait as always but please don't insult players who have been waiting months for AD4 by spinning it as good news. What's worse is there is still no solid date. Weeks could mean anything from 2 weeks to who knows.

    • RedPred likes this

Have to admit I was hoping for days rather than weeks - a bit more disappointed than excited with the news.

Well technically it can be counted in days; 14 days, 21 days, 28 days, 56 days, 364 days.

I'm excited still. It's looking great. Bring on the Headless Lord!

"Programmers George Wang and Kevin Smith are making them a reality and building them in such a way that I get to use them in Quest Mode for my own devilish plans in the future."

 

I like where this is going.  Would love to see Quest Mode fleshed out much more!

Not to be rude, but, why do you need the Guide to The Beyond in Rise of the Runelords, I played through the entire physical adventure path, and there weren't very many Outsiders. Could you use this card in another AP, where there are more Outsiders, like Wrath of the Righteous.

Urtar, I recall they said Outsiders would start to show up from AD4 and on? They seem to be mixing up some content after all - maybe they need Kyra's outsider power to be worthwhile et c?

I didn't say that there were no Outsiders, I just said that there weren't very many, compared to Wrath of the Righteous, trust me, I played through the physical game.